[Libav-user] Source code debugging libav using Xcode
René J.V. Bertin
rjvbertin at gmail.com
Thu Mar 28 09:29:52 CET 2013
In xcode 3, I simply add a new external build target to which I add the ffmpeg source tree. Add that target as a dependency to your own target, and you should be set. If you want to be extra sure, build ffmpeg with the same compiler you use in your project.
BTW, I have a git project up over on github.com/RJVB that shows how to make a monolithic framework out of the FFmpeg libs .
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