[Libav-user] Problems with time.h in ffmpeg util libary
Hannes Wuerfel
hannes.wuerfel at student.hpi.uni-potsdam.de
Fri Nov 23 03:09:53 CET 2012
Ah, perhaps my fault giving you compile errors in german.
I don't think that you've understood me right.
My problem is simple. I'd like to use ffmpeg in a project with some more
lib dependencies, for example opencv, cuda libs qt, open scenegraph or
whatever.
I've also wrote a simple start stop timer class for time measurement
that is using the c++ #include for time.h which is <ctime>.
Combining them all together causes name conflicts. The same happened to
me in earlier day of SDL which also (in my opinion) made the mistake to
name a file time.h.
Well for my simple start stop timer it's fine, i could write platform
dependent code but using time.h is common I think.
I was wondering if anybody stumbled upon this issue and can provide me a
workaround or can guide me in the right direction if I'm doing something
wrong.
My situation now is that I'm unable to use libavutil with opencv, osg or
my timer class.
The only thing I found on the web was an osg contributor who discovered
the same problem:
http://forum.openscenegraph.org/viewtopic.php?t=11190
"FindFFmpeg.cmake has been changed in order to support the new header
include format for FFmpeg. In the 1.0 release, a new file had been added
with the name “time.h” in the avutil library. The previous method of
adding includes caused conflicts with the ANSI C “time.h” file. Now the
include directive will only use the main include folder. All files using
the old include format have been updated to reflect the change."
Many thanks in advance
Hannes
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