[Libav-user] Using ffmpeg.exe in a project (non-commercial)

John Dexter jdxsolutions at gmail.com
Thu Feb 23 11:30:44 CET 2012


On 23 February 2012 09:41, jan hölscher <jan.hoelscher at codergrid.de> wrote:
>
>
> 2012/2/23 John Dexter <jdxsolutions at gmail.com>
>>
>> On 23 February 2012 01:19, Phil Turmel <philip at turmel.org> wrote:
>> > On 02/22/2012 10:53 AM, Benjamin Gamisch wrote:
>> > [...]
>> >> I would appreciate an answer whether I am allowed to use the FFMPEG.exe
>> >> file or not.
>> >
>> > Per your screenshot, probably not.  If you distribute FFmpeg, you must
>> > follow the license.  There's no exception for non-commercial use.  You must
>> > provide or offer to provide the source code for the version of FFmpeg you
>> > ship.
>>
>> In cases where just the .EXE is distributed and used, isn't standard
>> practice simply to include a license.txt which has the GPL license,
>> credits use of ffmpeg and provides a link, etc - and to add a notice
>> to your in-app credits section, installer wizard, etc if applicable?
>> _______________________________________________
>> Libav-user mailing list
>> Libav-user at ffmpeg.org
>> http://ffmpeg.org/mailman/listinfo/libav-user
>
>
> this could be interresting for you!
>
> http://www.gnu.org/licenses/gpl-faq.html#NFUseGPLPlugins

Yep - his case is to simply run the .EXE from his application
(emulating automated command-line usage basically). So his app avoids
the 'viral' nature of GPL but he still has some responsibilities.

See: http://stackoverflow.com/questions/9162234/packaging-a-gpled-utility-with-an-application


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