[FFmpeg-user] Apple M1 builds of FFmpeg and FFprobe

Martin Riedl martin.riedl.92 at googlemail.com
Sat May 21 14:47:11 EEST 2022


Can you provide more details?

Where can I find more details about this patch?
Do you know, why this patch is not directly applied to FFmpeg source code?

> On 21. May 2022, at 07:55, Vincentius Vincentius <macytdl at gmail.com> wrote:
> 
> Yes, thank you for the builds.  They are a great help.
> 
> Please excuse my ignorance but, does/could this include the “Neon” patch for the ARM64 builds ?  It has been added to the Homebrew builds (PR #98).
> 
> 
> Garry
> 
> 
> 
>> On 20 May 2022, at 10:52 pm, Jens Berger <jberger at gmx.net> wrote:
>> 
>> Martin, 
>> 
>> 
>> I was looking for those binaries too, so thank you very much for these builds!
>> 
>> Best, 
>> 
>> Jens 
>> 
>>> Am 20.05.2022 um 12:17 schrieb Martin Riedl via ffmpeg-user <ffmpeg-user at ffmpeg.org>:
>>> 
>>> You can check out my build server:
>>> https://ffmpeg.martin-riedl.de <https://ffmpeg.martin-riedl.de/>
>>> It provides static builds for FFmpeg, FFprobe and FFplay for Intel and Apple Silicon (nightly builds and releases).
>>> 
>>> One major difference to evermeet.cx <http://evermeet.cx/> is that I don’t have that much external codecs embedded (will be extended over time).
>>> In addition my binaries are signed and the installers also notarized (so no/less trouble with Gatekeeper :-D ).
>>> 
>>> Also the source code for compilation is located here:
>>> https://gitlab.com/martinr92/ffmpeg <https://gitlab.com/martinr92/ffmpeg>
>>> Feel free to open an issue here if you miss a codec that is important for you.
>>> 
>>> Regards,
>>> Martin
>>> 
>>>> On 20. May 2022, at 02:46, Vincentius Vincentius <macytdl at gmail.com> wrote:
>>>> 
>>>> Currently there is one source of officially recognised static builds of FFmpeg for macOS – evermeet.cx <http://evermeet.cx/>.  Those builds have been reliable and never missed a beat.  Importantly, they also include FFprobe, FFplay and FFserver.  However, the evermeet maintainer has advised that they will never prepare builds specifically for Apple Silicon ARM [https://evermeet.cx/ffmpeg/apple-silicon-arm <https://evermeet.cx/ffmpeg/apple-silicon-arm>].
>>>> 
>>>> The current x86 builds do run on Apple Silicon by means of Apple’s Rosetta 2 emulation.  However, for various reasons, some users prefer not to use Rosetta 2 with its attendant overhead.  Those users thus have no officially recognised build of FFmpeg available.  At some time in the future, Apple will deprecate Rosetta 2 from which time x86 code will not run in macOS.
>>>> 
>>>> Do people know of Apple Silicon ARM static builds that can recognised on ffmpeg.org <http://ffmeog.org/> ?
>>>> 
>>>> Thanks.
>>>> 
>>>> 
>>>> Garry
>>>> macytdl at gmail.com
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