[FFmpeg-user] Apple M1 builds of FFmpeg and FFprobe
Vincentius Vincentius
macytdl at gmail.com
Sat May 21 08:55:10 EEST 2022
Yes, thank you for the builds. They are a great help.
Please excuse my ignorance but, does/could this include the “Neon” patch for the ARM64 builds ? It has been added to the Homebrew builds (PR #98).
Garry
> On 20 May 2022, at 10:52 pm, Jens Berger <jberger at gmx.net> wrote:
>
> Martin,
>
>
> I was looking for those binaries too, so thank you very much for these builds!
>
> Best,
>
> Jens
>
>> Am 20.05.2022 um 12:17 schrieb Martin Riedl via ffmpeg-user <ffmpeg-user at ffmpeg.org>:
>>
>> You can check out my build server:
>> https://ffmpeg.martin-riedl.de <https://ffmpeg.martin-riedl.de/>
>> It provides static builds for FFmpeg, FFprobe and FFplay for Intel and Apple Silicon (nightly builds and releases).
>>
>> One major difference to evermeet.cx <http://evermeet.cx/> is that I don’t have that much external codecs embedded (will be extended over time).
>> In addition my binaries are signed and the installers also notarized (so no/less trouble with Gatekeeper :-D ).
>>
>> Also the source code for compilation is located here:
>> https://gitlab.com/martinr92/ffmpeg <https://gitlab.com/martinr92/ffmpeg>
>> Feel free to open an issue here if you miss a codec that is important for you.
>>
>> Regards,
>> Martin
>>
>>> On 20. May 2022, at 02:46, Vincentius Vincentius <macytdl at gmail.com> wrote:
>>>
>>> Currently there is one source of officially recognised static builds of FFmpeg for macOS – evermeet.cx <http://evermeet.cx/>. Those builds have been reliable and never missed a beat. Importantly, they also include FFprobe, FFplay and FFserver. However, the evermeet maintainer has advised that they will never prepare builds specifically for Apple Silicon ARM [https://evermeet.cx/ffmpeg/apple-silicon-arm <https://evermeet.cx/ffmpeg/apple-silicon-arm>].
>>>
>>> The current x86 builds do run on Apple Silicon by means of Apple’s Rosetta 2 emulation. However, for various reasons, some users prefer not to use Rosetta 2 with its attendant overhead. Those users thus have no officially recognised build of FFmpeg available. At some time in the future, Apple will deprecate Rosetta 2 from which time x86 code will not run in macOS.
>>>
>>> Do people know of Apple Silicon ARM static builds that can recognised on ffmpeg.org <http://ffmeog.org/> ?
>>>
>>> Thanks.
>>>
>>>
>>> Garry
>>> macytdl at gmail.com
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