[FFmpeg-user] multiple flat videos in a equirectangular projection - v360 filter
Paul B Mahol
onemda at gmail.com
Sat Jul 16 12:46:25 EEST 2022
On Sat, Jul 16, 2022 at 11:22 AM Denis Połeć <denis.polec at gmail.com> wrote:
> Hello,
> I wouldn't call myself a beginner, but I still need a little bit to become
> a pro. :)
> I have a question that might be easy to answer.
>
> I am working on a script to bring multiple flat videos into a
> equirectangular projection by using v360 filter.
> I have the problem that the edges of the input are very jagged.
>
> This did not lead to a good result when I play the equirectangular
> projection in a 360 player. I have also already tried different
> interpolation modes, which does not lead to a better result.
> Does anyone have an idea how I can avoid that? Is there a better way to do
> this task?
>
>
> Here is an example code with the result. The video in the example has a
> resolution of 1080p:
>
>
> ffmpeg -i BRAIN.mp4 -lavfi "\
>
> [0]v360=input=flat:output=e:id_fov=45:w=5120:h=2560:yaw='0':alpha_mask=1[fg1];\
>
> [0]v360=input=flat:output=e:id_fov=45:w=5120:h=2560:yaw=90:alpha_mask=1[fg2];[fg2][fg1]overlay[a];\
>
> [0]v360=input=flat:output=e:id_fov=45:w=5120:h=2560:yaw=-90:alpha_mask=1[fg3];[fg3][a]overlay[b];\
>
> [0]v360=input=flat:output=e:id_fov=45:w=5120:h=2560:yaw=180:alpha_mask=1[fg4];[fg4][b]overlay[c];\
> \
>
> [0]v360=input=flat:output=e:id_fov=45:w=5120:h=2560:yaw=0:pitch=45:alpha_mask=1[fg5];[fg5][c]overlay[d];\
>
> [0]v360=input=flat:output=e:id_fov=45:w=5120:h=2560:yaw=90:roll=45:alpha_mask=1[fg6];[fg6][d]overlay[e];\
>
> [0]v360=input=flat:output=e:id_fov=45:w=5120:h=2560:yaw=-90:roll=-45:alpha_mask=1[fg7];[fg7][e]overlay[f];\
>
> [0]v360=input=flat:output=e:id_fov=45:w=5120:h=2560:yaw=180:pitch=-45:alpha_mask=1[fg8];[fg8][f]overlay[g];\
> \
>
> [0]v360=input=flat:output=e:id_fov=45:w=5120:h=2560:yaw=0:pitch=-45:alpha_mask=1[fg9];[fg9][g]overlay[h];\
>
> [0]v360=input=flat:output=e:id_fov=45:w=5120:h=2560:yaw=90:roll=-45:alpha_mask=1[fg10];[fg10][h]overlay[i];\
>
> [0]v360=input=flat:output=e:id_fov=45:w=5120:h=2560:yaw=-90:roll=45:alpha_mask=1[fg11];[fg11][i]overlay[j];\
>
> [0]v360=input=flat:output=e:id_fov=45:w=5120:h=2560:yaw=180:pitch=45:alpha_mask=1[fg12];[fg12][j]overlay[k];\
> \
>
> [0]v360=input=flat:output=e:id_fov=45:w=5120:h=2560:yaw=0:pitch=90:alpha_mask=1[fg13];[fg13][k]overlay[l];\
> [0]drawbox=w=1:h=1:color=black,v360=input=flat:output=e:id_fov=45:w=5120:h=2560:yaw=0:pitch=-90:alpha_mask=1[fg14];[fg14][l]overlay"
> -q:v 4 -vframes 1 -y test11.jpg
>
> Your filtergraph is extremely inefficient with that many cascaded overlays
and gives poor results. For proper stitching borders need to have small
transition from full opacity to no opacity.
To add small transitions with opacity on borders could use blurring filters
for example on alpha plane only.
Did not tried yet as I never needed to do stitching.
> output:
> https://nextcloud.denispolec.de/index.php/s/8yF7rKdnB9HdJsa <
> https://nextcloud.denispolec.de/index.php/s/8yF7rKdnB9HdJsa>
> zoomed:
> https://nextcloud.denispolec.de/index.php/s/fwdapyA8aGBdC2M <
> https://nextcloud.denispolec.de/index.php/s/fwdapyA8aGBdC2M>
>
> Thanks!
>
> All the best,
> denis
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