[FFmpeg-user] question about fps filter

Andy Sheimo asheimo at gmail.com
Tue May 26 15:10:09 EEST 2020


Thanks for the info Moritz that is helpful to me. I'll keep looking at
things and see if my issue goes away in the next couple weeks.

-Andy

On Tue, May 26, 2020 at 2:27 AM Moritz Barsnick <barsnick at gmx.net> wrote:

> Hi Andy,
>
> On Mon, May 25, 2020 at 20:43:03 -0400, Andy Sheimo wrote:
> > How can I check if this version contains the changes you reference?
> > > ffmpeg.exe -version
> > > ffmpeg version N-97877-g1e8ed181e3-ffmpeg-windows-build-helpers
> Copyright (c) 2000-2020 the FFmpeg developers
>
> Simply speaking, by checking which git commit that version was built
> from. The so-called hash of the git commit is the hexadecimal part
> after the 'g' in the version:
> 1e8ed181e3
> (or rather, a shortened version of the hash - but it doesn't matter
> here).
>
> > >> What version of ffmpeg are you using?
> > >> There have been recent updates to the NVENC encoder's implementation
> in
> > >> ffmpeg that better handle frame rate, such as this commit:
> > >>
> > >>
> https://git.ffmpeg.org/gitweb/ffmpeg.git/commit/b18fd2b95b2fea10f0b5381333a1b4c032f010bc
> > >> Use the latest build and retest.
>
> If you replace the base part of this URL with said hash, as such:
> https://git.ffmpeg.org/gitweb/ffmpeg.git/commit/1e8ed181e3
> you will see the corresponding commit, and that you are using a build
> which includes something committed on Fri, 22 May 2020, while Dennis's
> link referenced a change made on Fri, 15 May 2020. So what you are
> using includes what Dennis pointed out.
>
> (In reality, it may be more complicated, because git isn't guaranteed
> to be linear, but this method suffices for checking how current a build
> is.)
>
> Cheers,
> Moritz
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