[FFmpeg-user] CPU and GPU
Mark Filipak
markfilipak.windows+ffmpeg at gmail.com
Mon Mar 2 04:47:55 EET 2020
I'm not sure I'm hijacking this thread. The subject is actually quite
related.
Welcome to The Matrix. I had no idea.
So codec engineering companies like NGCodec, MainConcept, Beamr and
MulticoreWare turn open source-based, ffmpeg workflows into FPGAs that,
when mature firmware implementations, chip companies like Intel & NVIDIA
turn into real hardware: masked GPUs. Do I have that right?
Now I see why so many ffmpeg-user submissions are streaming oriented.
All this to reproduce 20th century broadcast media, but with a
difference: Tracking & real-time telemetry.
Hmmm... Maybe robots making money obsolete won't be a bad thing after
all. What a rabbit hole.
Twenty years ago, I considered starting an FPGA-based, firmware design
business but I couldn't see a specific application aside from contract
work, so I retired instead. Oh, well.
I again apologize for asking so many seemingly trivial questions.
Obviously, I'm just a tourist here.
Regards,
Mark.
Phil Rhodes: If you're reading this, open your eyes. It's all about
money. Improved tourist-class, user documentation doesn't make money.
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