[FFmpeg-user] Create an AAC stream matching the Core Media Audio packet format / priming etc?
Christian Ebert
blacktrash at gmx.net
Tue May 23 13:20:20 EEST 2017
* Mark Burton on Monday, May 22, 2017 at 15:22:34 +0100
> On 15 Apr 2017, at 09:22, Christian Ebert <blacktrash at gmx.net> wrote:
>> Somewhat counterintuitive, but you never know:
>>
>> -filter:a aresample=async=1:first_pts=0,asetpts=PTS-STARTPTS+1024
>>
>> combined with the -t incantation.
>
> It seems this issue is not going to garner much attention which is a little disheartening. I can show how to reproduce it and would love to be able to help.
>
> So I looked back at your above -af and realised that the 1024 should actually be 2112 which is Apple’s chosen fixed encoding delay.
> https://developer.apple.com/library/content/documentation/QuickTime/QTFF/QTFFAppenG/QTFFAppenG.html <https://developer.apple.com/library/content/documentation/QuickTime/QTFF/QTFFAppenG/QTFFAppenG.html>
>
> -filter:a aresample=async=1:first_pts=0,asetpts=PTS-STARTPTS+2112
Strange, probably all depends on the demuxing application.
ffprobe -show_entries stream=codec_type,start_time,start_pts,duration result
for me gives 0 for all start values.
> ...brings the native aac encoder almost perfectly into sync when played by a Quicktime based decoder. There is a tiny discrepancy, but its 99.9% better than without the -af line.
>
> Further to this, using the AudioToolbox AAC encoder (aac_at) available in ffmpeg on macOS only, with the above -af line, this discrepancy is gone and the encoded file is a perfect sync match for the original source file.
>
> The outstanding issue is the remaining samples for the file which are not being trimmed, so the clip runs past the end of the picture and we get a black frame. Perhaps the remaining samples are not being flagged in a way that the decoder would expect, I’m really not sure.
>
> I can use the '-t' command with the value for ('total duration of source' - ‘0.041') to trim the end, but its has issues too.
> In my case of 24fps source, 0.041 is the duration of 1 frame. Doing this shortens the overlong audio stream, but it removes the last frame of audio and in some cases does strange things with the last two frames of audio. So its not really usable in a production environment. Without subtracting 0.041, the audio is still overlong.
Did you look at the atrim filter? It offers end, end_sample, and
end_pts parameters. You may have to to some calculations.
Re-reading the article you referenced, it may even a better idea
to use atrim instead of asetpts for the start as well.
Maybe:
-filter:a aresample=async=1:first_pts=0,atrim=start_pts=2112:end={-t value}
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