[FFmpeg-user] Encoding a stream of base64 image strings into video
Yotam Laufer
y at utab.com
Tue Jul 14 14:27:49 CEST 2015
>
>> The example I included for rasterizing a base64 datauri
>> is taken from the documentation and uses GIF, running
>> it on the command line will generate an image, so I’m
>> guessing some support is there. I use PNGs if it
>> matters.
>
> I am not sure I understand this sentence, but in any
> case: There is a png parser but no gif parser, so if
> you try to send gifs through a pipe (no matter if
> base64 encoded or not), it will not work, sending
> pngs through a pipe to FFmpeg is expected to work
> fine.
Yes, PNGs work as expected and I successfully render the video. I’m just looking for a way to eliminate the base64 decoding stage in the host, preferably moving it to ffmpeg.
>
>> Following your answer, these questions arise:
>>
>> Is base64-over-pipe not supported at all?
>
> Apparently not, at least judging from your report.
I guess you are correct.
>
>> What are my options apart from decoding base64 to
>> binary in the host, which is very slow?
>
> You could implement an option to the pipe
> protocol to accept (and decode) base64.
> Note that a base64 decoder exists in libavutil.
If you have an example on how to approach this it will be most helpful. Does this mean modifying ffmpeg source code?
>
> Please fix your quoting and do not top-post;-)
I don’t fully understand the meaning here, but would like to comply with the list’s posting guidelines. Is this reply formatted correctly?
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