[FFmpeg-soc] [Patch] Maxis EA XA decoder - GSoC Task
Robert Marston
rmarston at gmail.com
Sun Apr 13 00:50:30 CEST 2008
On Sat, Apr 12, 2008 at 7:21 PM, Michael Niedermayer <michaelni at gmx.at> wrote:
> On Sat, Apr 12, 2008 at 06:12:15PM +0200, Robert Marston wrote:
> > On Sat, Apr 12, 2008 at 3:00 PM, Michael Niedermayer <michaelni at gmx.at> wrote:
> > >
> > > On Sat, Apr 12, 2008 at 01:39:45PM +0200, Robert Marston wrote:
> > > >
> > > > Thanks for pointing that out, I will be the first to admit that my c
> > > > knowledge is probably not up to standard when it comes to FFMPEG and
> > > > as such would required much feedback from my mentor. I see the GSoC as
> > > > good learning opportunity for the myself and a chance to bolster open
> > > > source development and potential to increase the code base of the
> > > > mentor organizations project.
> > > >
> > > > Would casting the *(src + channel) to a int32_t stop the above from happening?
> > >
> > > i would put the cast after <<0x1C but before >>shift[channel]
> > >
> >
> > As a matter of interest is that to avoid loosing higher order bits in
> > the <<0x1C shift?
>
> no
>
Sorry that a was a stupid question, the cast would have dropped the
bits anyway. What is the reason for putting the cast after the 0x1C
shift?
> >>
> > > >
> > > > My logic on this is that there are 2 samples per byte and 14 bytes per
> > > > channel. = 28 x num_channels
> > > > There are is 1 sample every 1 / sample rate seconds and 90 K ticks per
> > > > second if we use a 90 KHz clock
> > > >
> > > > Therefore the pts, which in my understanding of the time base being
> > > > the number of ticks of the 90 KHz clock, will be advanced by 28 x
> > > > num_channels / sample rate * 90 K for each block read from the file.
> > > >
> > > > Have I misunderstood something here?
> > >
> > > yes, there is no 90khz clock. The "clock" is what the code calls time_base
> > > and what you set with av_set_pts_info()
> > >
> > > [...]
> >
> >
> > Ok that makes a little more sense. I was using a 90 KHz clock since I
> > had seen it in some of the other game format demuxers and presumed
> > that it was needed. In this case do I only advance the pts by the
> > number of samples sent in each packet?
>
> This depends on how you define sample, so possibly yes. What the pts
> is increased by is the duration of the packet.
>
>
> [...]
Attached is my latest attempt at the patch.
Thanks
Robert
-------------- next part --------------
An embedded and charset-unspecified text was scrubbed...
Name: maxis_ea_xa_format.txt
URL: <http://lists.mplayerhq.hu/pipermail/ffmpeg-soc/attachments/20080413/8aa11cdb/attachment.txt>
More information about the FFmpeg-soc
mailing list