[FFmpeg-devel] [PATCH 2/2] fftools/resman: use inflate loop with increasing buffer size
softworkz .
softworkz at hotmail.com
Sat May 31 06:57:30 EEST 2025
> -----Original Message-----
> From: ffmpeg-devel <ffmpeg-devel-bounces at ffmpeg.org> On Behalf Of softworkz .
> Sent: Samstag, 31. Mai 2025 04:46
> To: FFmpeg development discussions and patches <ffmpeg-devel at ffmpeg.org>
> Cc: Kieran Kunhya <kieran618 at googlemail.com>
> Subject: Re: [FFmpeg-devel] [PATCH 2/2] fftools/resman: use inflate loop with
> increasing buffer size
>
>
>
> > -----Original Message-----
> > From: ffmpeg-devel <ffmpeg-devel-bounces at ffmpeg.org> On Behalf Of Kieran
> > Kunhya via ffmpeg-devel
> > Sent: Samstag, 31. Mai 2025 04:39
> > To: FFmpeg development discussions and patches <ffmpeg-devel at ffmpeg.org>
> > Cc: Kieran Kunhya <kieran618 at googlemail.com>
> > Subject: Re: [FFmpeg-devel] [PATCH 2/2] fftools/resman: use inflate loop
> with
> > increasing buffer size
> >
> > >
> > > }
> > > +
> > > + if (strm.avail_out == 0) {
> > > + chunk *= 8;
> > >
> >
> >
> > *8 seems high
>
> This would use 512kB when 64kB doesn't suffice. We're far away
> from 64kB, so it's just hypothetical.
> But granted - this happens usually just once during runtime for
> a resource and memory is more valuable than the inflate CPU cost,
> so I'm inclined to agree.
>
> 2* or 4* ?
>
>
> Regards,
> sw
> _______________________________________________
Scratch that. Let's make it perfect instead.
Please see V2.
Thanks
sw
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