[FFmpeg-devel] [PATCH WIP 01/10] ffbuild/bin2c: Use zlib directly instead of gzip

softworkz . softworkz at hotmail.com
Tue Jun 3 01:33:07 EEST 2025



> -----Original Message-----
> From: ffmpeg-devel <ffmpeg-devel-bounces at ffmpeg.org> On Behalf Of Andreas
> Rheinhardt
> Sent: Montag, 2. Juni 2025 04:39
> To: FFmpeg development discussions and patches <ffmpeg-devel at ffmpeg.org>
> Subject: [FFmpeg-devel] [PATCH WIP 01/10] ffbuild/bin2c: Use zlib directly
> instead of gzip
> 
> This is a WIP patchset to further improve the resource manager. The
> configure bits are the one that need more work: How do we detect zlib
> (and the required library to link to) on the host system?
> 

Hi,

I ran CI builds for the whole Patchset
https://github.com/ffstaging/FFmpeg/pull/91


Mac build fails (all others are fine)
https://dev.azure.com/githubsync/ffmpeg/_build/results?buildId=91751&view=logs



Undefined symbols for architecture x86_64:
Undefined symbols for architecture x86_64:
  "_ff_vf_yadif_videotoolbox_metallib_len", referenced from:
      _do_init in libavfilter.a[397](vf_yadif_videotoolbox.o)
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
make: *** [ffprobe_g] Error 1
  "_ff_vf_yadif_videotoolbox_metallib_len", referenced from:
      _do_init in libavfilter.a[397](vf_yadif_videotoolbox.o)
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
make: *** [ffplay_g] Error 1


Best regards
sw


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