[FFmpeg-devel] [PATCH 4/4] avfilter/x86/scene_sad: add high bit depth AVX2/AVX512 version
Niklas Haas
ffmpeg at haasn.xyz
Sat Jul 12 12:22:43 EEST 2025
From: Niklas Haas <git at haasn.dev>
Since psadbw only exists for 8-bits, we have to emulate it for 16-bit
inputs. The simplest sequence is to use a normal subtraction, which is safe
as long as the inputs do not exceed 32767 - so limit this implementation
to 15-bit inputs and below.
For 16-bit inputs, we could in theory instead use a pminw / pmaxw to ensure
the resulting difference does not overflow, but this is slower, and also
breaks the subsequent use of pmaddwd, so I opted to skip 16-bit SIMD for
now.
scene_sad10_c: 114175.6 ( 1.00x)
scene_sad10_avx2: 9617.7 (11.87x)
scene_sad10_avx512: 5208.8 (21.92x)
scene_sad12_c: 114537.8 ( 1.00x)
scene_sad12_avx2: 9614.0 (11.91x)
scene_sad12_avx512: 5186.3 (22.08x)
scene_sad14_c: 114113.9 ( 1.00x)
scene_sad14_avx2: 9612.9 (11.87x)
scene_sad14_avx512: 5186.0 (22.00x)
scene_sad15_c: 114108.9 ( 1.00x)
scene_sad15_avx2: 9612.3 (11.87x)
scene_sad15_avx512: 5186.4 (22.00x)
scene_sad16_c: 114136.0 ( 1.00x)
---
libavfilter/x86/scene_sad.asm | 44 ++++++++++++++++++++++++--------
libavfilter/x86/scene_sad_init.c | 33 +++++++++++++++++++++---
2 files changed, 64 insertions(+), 13 deletions(-)
diff --git a/libavfilter/x86/scene_sad.asm b/libavfilter/x86/scene_sad.asm
index 2cd9dddb5c..181c290893 100644
--- a/libavfilter/x86/scene_sad.asm
+++ b/libavfilter/x86/scene_sad.asm
@@ -24,25 +24,47 @@
%include "libavutil/x86/x86util.asm"
+SECTION_RODATA
+
+pw_1: times 32 dw 1
+
SECTION .text
-%macro SAD_INIT 0
-cglobal scene_sad, 6, 7, 2, src1, stride1, src2, stride2, width, end, x
+%macro SAD_INIT 1 ; depth
+cglobal scene_sad%1, 6, 7, 3, src1, stride1, src2, stride2, width, end, x
add src1q, widthq
add src2q, widthq
neg widthq
pxor m1, m1
%endmacro
+%macro PSADQ 4 ; depth, dst, [src2], tmp
+%if %1 == 8
+ psadbw %2, %3
+%else
+ psubw %2, %3
+ pabsw %2, %2
+ pmaddwd %2, [pw_1]
+ %if mmsize == 64
+ vextracti32x8 ymm%4, %2, 1
+ paddd ymm%2, ymm%4
+ pmovzxdq %2, ymm%2
+ %else
+ vextracti128 xmm%4, %2, 1
+ paddd xmm%2, xmm%4
+ pmovzxdq %2, xmm%2
+ %endif
+%endif
+%endmacro
-%macro SAD_LOOP 0
+%macro SAD_LOOP 1 ; depth
.nextrow:
mov xq, widthq
.loop:
movu m0, [src1q + xq]
- psadbw m0, [src2q + xq]
+ PSADQ %1, m0, [src2q + xq], m2
paddq m1, m0
add xq, mmsize
jl .loop
@@ -57,25 +79,27 @@ RET
%endmacro
-%macro SAD_FRAMES 0
- SAD_INIT
- SAD_LOOP
+%macro SAD_FRAMES 1 ; depth
+ SAD_INIT %1
+ SAD_LOOP %1
%endmacro
INIT_XMM sse2
-SAD_FRAMES
+SAD_FRAMES 8
%if HAVE_AVX2_EXTERNAL
INIT_YMM avx2
-SAD_FRAMES
+SAD_FRAMES 8
+SAD_FRAMES 16
%endif
%if HAVE_AVX512_EXTERNAL
INIT_ZMM avx512
-SAD_FRAMES
+SAD_FRAMES 8
+SAD_FRAMES 16
%endif
diff --git a/libavfilter/x86/scene_sad_init.c b/libavfilter/x86/scene_sad_init.c
index 2d631b376a..9863839b4e 100644
--- a/libavfilter/x86/scene_sad_init.c
+++ b/libavfilter/x86/scene_sad_init.c
@@ -36,13 +36,31 @@ static void FUNC_NAME(SCENE_SAD_PARAMS) { \
*sum += sad[0]; \
}
+#define SCENE_SAD16_FUNC(FUNC_NAME, ASM_FUNC_NAME, MMSIZE) \
+void ASM_FUNC_NAME(SCENE_SAD_PARAMS); \
+ \
+static void FUNC_NAME(SCENE_SAD_PARAMS) { \
+ uint64_t sad[MMSIZE / 8] = {0}; \
+ ptrdiff_t bytes = (width << 1) & ~(MMSIZE - 1); \
+ *sum = 0; \
+ ASM_FUNC_NAME(src1, stride1, src2, stride2, bytes, height, sad); \
+ for (int i = 0; i < MMSIZE / 8; i++) \
+ *sum += sad[i]; \
+ ff_scene_sad16_c(src1 + bytes, stride1, \
+ src2 + bytes, stride2, \
+ width - (bytes >> 1), height, sad); \
+ *sum += sad[0]; \
+}
+
#if HAVE_X86ASM
-SCENE_SAD_FUNC(scene_sad_sse2, ff_scene_sad_sse2, 16)
+SCENE_SAD_FUNC(scene_sad_sse2, ff_scene_sad8_sse2, 16)
#if HAVE_AVX2_EXTERNAL
-SCENE_SAD_FUNC(scene_sad_avx2, ff_scene_sad_avx2, 32)
+SCENE_SAD_FUNC(scene_sad_avx2, ff_scene_sad8_avx2, 32)
+SCENE_SAD16_FUNC(scene_sad16_avx2, ff_scene_sad16_avx2, 32)
#endif
#if HAVE_AVX512_EXTERNAL
-SCENE_SAD_FUNC(scene_sad_avx512, ff_scene_sad_avx512, 64)
+SCENE_SAD_FUNC(scene_sad_avx512, ff_scene_sad8_avx512, 64)
+SCENE_SAD16_FUNC(scene_sad16_avx512, ff_scene_sad16_avx512, 64)
#endif
#endif
@@ -61,6 +79,15 @@ ff_scene_sad_fn ff_scene_sad_get_fn_x86(int depth)
#endif
if (EXTERNAL_SSE2(cpu_flags))
return scene_sad_sse2;
+ } else if (depth < 16) { /* this routine is only safe up to 15 bits */
+#if HAVE_AVX512_EXTERNAL
+ if (EXTERNAL_AVX512(cpu_flags))
+ return scene_sad16_avx512;
+#endif
+#if HAVE_AVX2_EXTERNAL
+ if (EXTERNAL_AVX2_FAST(cpu_flags))
+ return scene_sad16_avx2;
+#endif
}
#endif
return NULL;
--
2.49.0
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