[FFmpeg-devel] [PATCH 16/23] avcodec/hevc/refs: export Stereo 3D side data
Anton Khirnov
anton at khirnov.net
Sat Sep 14 13:45:41 EEST 2024
From: James Almer <jamrial at gmail.com>
Use the 3D Reference Displays Info SEI message to link a view_id with
an eye.
Signed-off-by: James Almer <jamrial at gmail.com>
---
libavcodec/hevc/hevcdec.c | 1 +
libavcodec/hevc/refs.c | 19 +++++++++++++++++++
2 files changed, 20 insertions(+)
diff --git a/libavcodec/hevc/hevcdec.c b/libavcodec/hevc/hevcdec.c
index 692f19e97e..b784b10bcf 100644
--- a/libavcodec/hevc/hevcdec.c
+++ b/libavcodec/hevc/hevcdec.c
@@ -3968,6 +3968,7 @@ static int hevc_update_thread_context(AVCodecContext *dst,
s->sei.common.mastering_display = s0->sei.common.mastering_display;
s->sei.common.content_light = s0->sei.common.content_light;
s->sei.common.aom_film_grain = s0->sei.common.aom_film_grain;
+ s->sei.tdrdi = s0->sei.tdrdi;
return 0;
}
diff --git a/libavcodec/hevc/refs.c b/libavcodec/hevc/refs.c
index b9b08ca416..ac1b07a308 100644
--- a/libavcodec/hevc/refs.c
+++ b/libavcodec/hevc/refs.c
@@ -22,6 +22,7 @@
*/
#include "libavutil/mem.h"
+#include "libavutil/stereo3d.h"
#include "container_fifo.h"
#include "decode.h"
@@ -94,6 +95,7 @@ static HEVCFrame *alloc_frame(HEVCContext *s, HEVCLayerContext *l)
// add view ID side data if it's nontrivial
if (vps->nb_layers > 1 || view_id) {
+ HEVCSEITDRDI *tdrdi = &s->sei.tdrdi;
AVFrameSideData *sd = av_frame_side_data_new(&frame->f->side_data,
&frame->f->nb_side_data,
AV_FRAME_DATA_VIEW_ID,
@@ -101,6 +103,23 @@ static HEVCFrame *alloc_frame(HEVCContext *s, HEVCLayerContext *l)
if (!sd)
goto fail;
*(int*)sd->data = view_id;
+
+ if (tdrdi->num_ref_displays) {
+ AVStereo3D *stereo_3d;
+
+ av_frame_remove_side_data(frame->f, AV_FRAME_DATA_STEREO3D);
+ stereo_3d = av_stereo3d_create_side_data(frame->f);
+ if (!stereo_3d)
+ goto fail;
+
+ stereo_3d->type = AV_STEREO3D_FRAMESEQUENCE;
+ if (tdrdi->left_view_id[0] == view_id)
+ stereo_3d->view = AV_STEREO3D_VIEW_LEFT;
+ else if (tdrdi->right_view_id[0] == view_id)
+ stereo_3d->view = AV_STEREO3D_VIEW_RIGHT;
+ else
+ stereo_3d->view = AV_STEREO3D_VIEW_UNSPEC;
+ }
}
if (!(s->layers_active_output & (1 << s->cur_layer)))
--
2.43.0
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