[FFmpeg-devel] [PATCH 2/2] lavc/d3d12va_encode: trim header alignment at output
Tong Wu
wutong1208 at outlook.com
Mon Jul 8 18:13:23 EEST 2024
It is d3d12va's requirement that the FrameStartOffset must be aligned as
per hardware limitation. However, we could trim this alignment at output
to reduce coded size. A aligned_header_size is added to
D3D12VAEncodePicture.
Signed-off-by: Tong Wu <wutong1208 at outlook.com>
---
libavcodec/d3d12va_encode.c | 18 ++++++++++++------
libavcodec/d3d12va_encode.h | 1 +
2 files changed, 13 insertions(+), 6 deletions(-)
diff --git a/libavcodec/d3d12va_encode.c b/libavcodec/d3d12va_encode.c
index 9f7a42911e..9ee9da41e3 100644
--- a/libavcodec/d3d12va_encode.c
+++ b/libavcodec/d3d12va_encode.c
@@ -308,9 +308,9 @@ static int d3d12va_encode_issue(AVCodecContext *avctx,
}
pic->header_size = (int)bit_len / 8;
- pic->header_size = pic->header_size % ctx->req.CompressedBitstreamBufferAccessAlignment ?
- FFALIGN(pic->header_size, ctx->req.CompressedBitstreamBufferAccessAlignment) :
- pic->header_size;
+ pic->aligned_header_size = pic->header_size % ctx->req.CompressedBitstreamBufferAccessAlignment ?
+ FFALIGN(pic->header_size, ctx->req.CompressedBitstreamBufferAccessAlignment) :
+ pic->header_size;
hr = ID3D12Resource_Map(pic->output_buffer, 0, NULL, (void **)&ptr);
if (FAILED(hr)) {
@@ -318,7 +318,7 @@ static int d3d12va_encode_issue(AVCodecContext *avctx,
goto fail;
}
- memcpy(ptr, data, pic->header_size);
+ memcpy(ptr, data, pic->aligned_header_size);
ID3D12Resource_Unmap(pic->output_buffer, 0, NULL);
}
@@ -344,10 +344,10 @@ static int d3d12va_encode_issue(AVCodecContext *avctx,
input_args.PictureControlDesc.PictureControlCodecData = pic->pic_ctl;
input_args.PictureControlDesc.ReferenceFrames = d3d12_refs;
- input_args.CurrentFrameBitstreamMetadataSize = pic->header_size;
+ input_args.CurrentFrameBitstreamMetadataSize = pic->aligned_header_size;
output_args.Bitstream.pBuffer = pic->output_buffer;
- output_args.Bitstream.FrameStartOffset = pic->header_size;
+ output_args.Bitstream.FrameStartOffset = pic->aligned_header_size;
output_args.ReconstructedPicture.pReconstructedPicture = pic->recon_surface->texture;
output_args.ReconstructedPicture.ReconstructedPictureSubresource = 0;
output_args.EncoderOutputMetadata.pBuffer = pic->encoded_metadata;
@@ -663,6 +663,12 @@ static int d3d12va_encode_get_coded_data(AVCodecContext *avctx,
goto end;
ptr = pkt->data;
+ memcpy(ptr, mapped_data, pic->header_size);
+
+ ptr += pic->header_size;
+ mapped_data += pic->aligned_header_size;
+ total_size -= pic->header_size;
+
memcpy(ptr, mapped_data, total_size);
ID3D12Resource_Unmap(pic->output_buffer, 0, NULL);
diff --git a/libavcodec/d3d12va_encode.h b/libavcodec/d3d12va_encode.h
index 1a0abc5bd0..51440428e4 100644
--- a/libavcodec/d3d12va_encode.h
+++ b/libavcodec/d3d12va_encode.h
@@ -43,6 +43,7 @@ typedef struct D3D12VAEncodePicture {
FFHWBaseEncodePicture base;
int header_size;
+ int aligned_header_size;
AVD3D12VAFrame *input_surface;
AVD3D12VAFrame *recon_surface;
--
2.45.1.windows.1
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