[FFmpeg-devel] [PATCH 2/2] lavc/blockdsp: R-V V fill_block

flow gg hlefthleft at gmail.com
Tue Apr 30 11:22:31 EEST 2024


Since the number of stores is controlled by a3 and not by zero, it doesn't
have to be exactly 16 bytes ?

Rémi Denis-Courmont <remi at remlab.net> 于2024年4月30日周二 14:40写道:

>
>
> Le 30 avril 2024 03:26:25 GMT+03:00, flow gg <hlefthleft at gmail.com> a
> écrit :
> >Hi, I initially used a loop, but according to libavcodec/blockdsp.h,
> >
> >the maximum is 8x16 = 128 bytes, so using ff_get_rv_vlenb() >= 16 and m8
> >does not require a loop.
>
> It's okay to assume that VLENB is at least 16 bytes (as long as it's
> checked), but the code seems to assume (?) that it's *exactly* 16 bytes,
> which will break on future hardware.
>
> >
> >```
> >/* add and put pixel (decoding)
> > * Block sizes for op_pixels_func are 8x4,8x8 16x8 16x16.
> > * h for op_pixels_func is limited to { width / 2, width },
> > * but never larger than 16 and never smaller than 4. */
> >typedef void (*op_fill_func)(uint8_t *block /* align width (8 or 16) */,
> >                             uint8_t value, ptrdiff_t line_size, int h);
> >```
> >
> >Rémi Denis-Courmont <remi at remlab.net> 于2024年4月30日周二 01:31写道:
> >
> >> Le maanantaina 29. huhtikuuta 2024, 10.09.41 EEST flow gg a écrit :
> >> >
> >>
> >> Are you sure that this works with all vector lengths?
> >> The block8 code looks odd.
> >>
> >> --
> >> レミ・デニ-クールモン
> >> http://www.remlab.net/
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