[FFmpeg-devel] [PATCH v4] lavu/hwcontext_vaapi: Use vaMapBuffer2 for mapping image buffers

David Rosca nowrep at gmail.com
Thu Apr 25 10:33:57 EEST 2024


On Fri, Nov 24, 2023 at 8:27 AM Xiang, Haihao <haihao.xiang at intel.com> wrote:
>
> On Vr, 2023-10-27 at 22:25 +0200, David Rosca wrote:
> > This allows some optimizations in driver, such as not having to read
> > back the data if write-only mapping is requested.
> > ---
> > v4: overwrite + note about vaMapBuffer libva fallback
> >
> >  libavutil/hwcontext_vaapi.c | 12 ++++++++++++
> >  1 file changed, 12 insertions(+)
> >
> > diff --git a/libavutil/hwcontext_vaapi.c b/libavutil/hwcontext_vaapi.c
> > index 558fed94c6..435f10a7f3 100644
> > --- a/libavutil/hwcontext_vaapi.c
> > +++ b/libavutil/hwcontext_vaapi.c
> > @@ -799,6 +799,9 @@ static int vaapi_map_frame(AVHWFramesContext *hwfc,
> >      VAStatus vas;
> >      void *address = NULL;
> >      int err, i;
> > +#if VA_CHECK_VERSION(1, 21, 0)
> > +    uint32_t vaflags = 0;
> > +#endif
> >
> >      surface_id = (VASurfaceID)(uintptr_t)src->data[3];
> >      av_log(hwfc, AV_LOG_DEBUG, "Map surface %#x.\n", surface_id);
> > @@ -882,7 +885,16 @@ static int vaapi_map_frame(AVHWFramesContext *hwfc,
> >          }
> >      }
> >
> > +#if VA_CHECK_VERSION(1, 21, 0)
> > +    if (flags & AV_HWFRAME_MAP_READ)
> > +        vaflags |= VA_MAPBUFFER_FLAG_READ;
> > +    if (flags & AV_HWFRAME_MAP_WRITE)
> > +        vaflags |= VA_MAPBUFFER_FLAG_WRITE;
> > +    // On drivers not implementing vaMapBuffer2 libva calls vaMapBuffer
> > instead.
> > +    vas = vaMapBuffer2(hwctx->display, map->image.buf, &address, vaflags);
> > +#else
> >      vas = vaMapBuffer(hwctx->display, map->image.buf, &address);
> > +#endif
> >      if (vas != VA_STATUS_SUCCESS) {
> >          av_log(hwfc, AV_LOG_ERROR, "Failed to map image from surface "
> >                 "%#x: %d (%s).\n", surface_id, vas, vaErrorStr(vas));
>
> LGTM, and will apply it when the official libva 2.21 is released.

Ping, libva 2.21 has now been released.

Thanks,
David

>
> Thanks
> Haihao
>
>


More information about the ffmpeg-devel mailing list