[FFmpeg-devel] [PATCH 0/5] replace scale2ref by scale=rw:rh

Niklas Haas ffmpeg at haasn.xyz
Wed Apr 24 14:40:26 EEST 2024


On Wed, 24 Apr 2024 16:48:54 +0530 Gyan Doshi <ffmpeg at gyani.pro> wrote:
> 
> 
> On 2024-04-24 04:21 pm, Niklas Haas wrote:
> > As discussed in my previous series for fixing scale2ref[1], this filter
> > is fundamentally broken, and the only real fix would be to switch to
> > activate(), or ideally FFFrameSync.
> >
> > [1] https://ffmpeg.org//pipermail/ffmpeg-devel/2024-March/323382.html
> >
> > The main thing making this difficult is the fact that scale2ref also
> > wants to output ref frames to its secondary output, which FFFrameSync
> > does not support, and which is ultimately at least part of the root
> > cause of trac #10795.
> >
> > Since this is in principle completely unnecessary (users can just
> > 'split' the ref input and have it be consumed by vf_scale), and to make
> > the design of this filter a bit more robust and maintainable, switch to
> > an approach where vf_scale itself gains the ability to reference
> > a secondary input stream, using the "ref_*" series of variables.
> >
> > This makes the current [i][ri]scale2ref[o][ro] equivalent to the only
> > slightly more verbose [ri]split[t][ro]; [i][t]scale=rw:rh[o]. (And
> > conversely, it is no longer necessary to use nullsink to consume an
> > unused [ro])
> 
> In principle, a good idea, but how does this impact memory use and speed 
> in the not-so-uncommon scenario where multiple overlay targets are 
> scaled 2 ref and then overlaid
> e.g.
> 
> in current flow:
> 
> [a][base]scale2ref[a][ref];
> [b][ref]scale2ref[b][ref[;
> [c][ref]scale2ref[c][ref[;
> [d][ref]scale2ref[d][ref[;
> [ref][a]overlay[ref];
> [ref][b]overlay[ref];
> [ref][c]overlay[ref];
> [ref][d]overlay[ref];
> 
> in new flow:
> 
> [base]split=5[base][refa][refb][refc][refd];
> [a][refa]scale[a];
> [b][refb]scale[b];
> [c][refc]scale[c];
> [d][refd]scale[d];
> [base][a]overlay[outa];
> [outa][b]overlay[outb];
> [outb][c]overlay[outc];
> [outc][d]overlay[out];
> 
> 
> Regards,
> Gyan

I have not tested it exactly, but based on my understanding of
libavfilter it shouldn't affect memory usage at all. `split` does not
duplicate frame data, it merely creates more references. And since all
of the `overlay` filters are upstream of [out], they all consume both of
their inputs before any forward progress can be made. So there is no
filter in this graph that can buffer more than 1 frame.

Actually, I would suspect memory usage to be slightly *lower* on
average, because ff_filter_activate_default() first consumes all
possible frames from input 1, then all possible frames from input 2,
etc.; whereas FFFrameSync consumes from both inputs simultaneously.
> 
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