[FFmpeg-devel] [PATCH v2] avcodec/nvenc: High bit depth encoding for HEVC
Lynne
dev at lynne.ee
Fri Apr 19 14:29:53 EEST 2024
Apr 19, 2024, 10:39 by ffmpeg-devel at ffmpeg.org:
> From: Diego Felix de Souza <ddesouza at nvidia.com>
>
> Adding 10-bit encoding support for HEVC if the input is 8-bit. In
> case of 8-bit input content, NVENC performs an internal CUDA 8 to
> 10-bit conversion of the input prior to encoding. Currently, only
> AV1 supports encoding 8-bit content as 10-bit.
>
> Signed-off-by: Diego Felix de Souza <ddesouza at nvidia.com>
> ---
> libavcodec/nvenc.c | 10 +++++-----
> libavcodec/nvenc_hevc.c | 3 +++
> 2 files changed, 8 insertions(+), 5 deletions(-)
>
> diff --git a/libavcodec/nvenc.c b/libavcodec/nvenc.c
> index 794174a53f..e48224347d 100644
> --- a/libavcodec/nvenc.c
> +++ b/libavcodec/nvenc.c
> @@ -514,7 +514,7 @@ static int nvenc_check_capabilities(AVCodecContext *avctx)
> }
>
> ret = nvenc_check_cap(avctx, NV_ENC_CAPS_SUPPORT_10BIT_ENCODE);
> - if (IS_10BIT(ctx->data_pix_fmt) && ret <= 0) {
> + if ((IS_10BIT(ctx->data_pix_fmt) || ctx->highbitdepth) && ret <= 0) {
> av_log(avctx, AV_LOG_WARNING, "10 bit encode not supported\n");
> return AVERROR(ENOSYS);
> }
> @@ -1420,8 +1420,8 @@ static av_cold int nvenc_setup_hevc_config(AVCodecContext *avctx)
> break;
> }
>
> - // force setting profile as main10 if input is 10 bit
> - if (IS_10BIT(ctx->data_pix_fmt)) {
> + // force setting profile as main10 if input is 10 bit or if it should be encoded as 10 bit
> + if (IS_10BIT(ctx->data_pix_fmt) || ctx->highbitdepth) {
> cc->profileGUID = NV_ENC_HEVC_PROFILE_MAIN10_GUID;
> avctx->profile = AV_PROFILE_HEVC_MAIN_10;
> }
> @@ -1435,8 +1435,8 @@ static av_cold int nvenc_setup_hevc_config(AVCodecContext *avctx)
> hevc->chromaFormatIDC = IS_YUV444(ctx->data_pix_fmt) ? 3 : 1;
>
> #ifdef NVENC_HAVE_NEW_BIT_DEPTH_API
> - hevc->inputBitDepth = hevc->outputBitDepth =
> - IS_10BIT(ctx->data_pix_fmt) ? NV_ENC_BIT_DEPTH_10 : NV_ENC_BIT_DEPTH_8;
> + hevc->inputBitDepth = IS_10BIT(ctx->data_pix_fmt) ? NV_ENC_BIT_DEPTH_10 : NV_ENC_BIT_DEPTH_8;
> + hevc->outputBitDepth = (IS_10BIT(ctx->data_pix_fmt) || ctx->highbitdepth) ? NV_ENC_BIT_DEPTH_10 : NV_ENC_BIT_DEPTH_8;
> #else
> hevc->pixelBitDepthMinus8 = IS_10BIT(ctx->data_pix_fmt) ? 2 : 0;
> #endif
> diff --git a/libavcodec/nvenc_hevc.c b/libavcodec/nvenc_hevc.c
> index b949cb1bd7..d54e5f2512 100644
> --- a/libavcodec/nvenc_hevc.c
> +++ b/libavcodec/nvenc_hevc.c
> @@ -183,6 +183,9 @@ static const AVOption options[] = {
> { "fullres", "Two Pass encoding is enabled where first Pass is full resolution",
> 0, AV_OPT_TYPE_CONST, { .i64 = NV_ENC_TWO_PASS_FULL_RESOLUTION }, 0, 0, VE, .unit = "multipass" },
> #endif
> +#ifdef NVENC_HAVE_NEW_BIT_DEPTH_API
> + { "highbitdepth", "Enable 10 bit encode for 8 bit input",OFFSET(highbitdepth),AV_OPT_TYPE_BOOL, { .i64 = 0 }, 0, 1, VE },
> +#endif
> #ifdef NVENC_HAVE_LDKFS
> { "ldkfs", "Low delay key frame scale; Specifies the Scene Change frame size increase allowed in case of single frame VBV and CBR",
> OFFSET(ldkfs), AV_OPT_TYPE_INT, { .i64 = 0 }, 0, UCHAR_MAX, VE },
> --
> 2.34.1
>
Rather than introducing a new setting, could you
instead use AVCodecContext.sw_pix_fmt?
It's currently documented as being unused for encoding,
but it fits the purpose.
Vulkan can also use it.
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