[FFmpeg-devel] [PATCH v2 1/2] lavc/vaapi_decode: Use dynamic frame pool if possible
Xiang, Haihao
haihao.xiang at intel.com
Mon Apr 15 04:43:29 EEST 2024
On Wo, 2024-04-10 at 11:01 +0800, Xiang, Haihao wrote:
> From: Haihao Xiang <haihao.xiang at intel.com>
>
> libva2 doesn't require a fixed surface-array any more, so we may use
> dynamic frame pool for decoding when libva2 is available, which allows a
> downstream element stores more frames from VAAPI decoders and fixes the
> error below:
>
> $ ffmpeg -hwaccel vaapi -hwaccel_output_format vaapi \
> -i input.mp4 -c:v hevc_vaapi -f null -
> ...
> [h264 @ 0x557a075a1400] get_buffer() failed
> [h264 @ 0x557a075a1400] thread_get_buffer() failed
> [h264 @ 0x557a075a1400] decode_slice_header error
> [h264 @ 0x557a075a1400] no frame!
>
> Signed-off-by: Haihao Xiang <haihao.xiang at intel.com>
> ---
> libavcodec/vaapi_decode.c | 36 ++++++++++++++++++++----------------
> 1 file changed, 20 insertions(+), 16 deletions(-)
>
> diff --git a/libavcodec/vaapi_decode.c b/libavcodec/vaapi_decode.c
> index 5665639dd7..21b273cd0f 100644
> --- a/libavcodec/vaapi_decode.c
> +++ b/libavcodec/vaapi_decode.c
> @@ -599,22 +599,26 @@ static int vaapi_decode_make_config(AVCodecContext
> *avctx,
> if (err < 0)
> goto fail;
>
> - frames->initial_pool_size = 1;
> - // Add per-codec number of surfaces used for storing reference
> frames.
> - switch (avctx->codec_id) {
> - case AV_CODEC_ID_H264:
> - case AV_CODEC_ID_HEVC:
> - case AV_CODEC_ID_AV1:
> - frames->initial_pool_size += 16;
> - break;
> - case AV_CODEC_ID_VP9:
> - frames->initial_pool_size += 8;
> - break;
> - case AV_CODEC_ID_VP8:
> - frames->initial_pool_size += 3;
> - break;
> - default:
> - frames->initial_pool_size += 2;
> + if (CONFIG_VAAPI_1)
> + frames->initial_pool_size = 0;
> + else {
> + frames->initial_pool_size = 1;
> + // Add per-codec number of surfaces used for storing reference
> frames.
> + switch (avctx->codec_id) {
> + case AV_CODEC_ID_H264:
> + case AV_CODEC_ID_HEVC:
> + case AV_CODEC_ID_AV1:
> + frames->initial_pool_size += 16;
> + break;
> + case AV_CODEC_ID_VP9:
> + frames->initial_pool_size += 8;
> + break;
> + case AV_CODEC_ID_VP8:
> + frames->initial_pool_size += 3;
> + break;
> + default:
> + frames->initial_pool_size += 2;
> + }
> }
> }
>
>
Hi,
I'll merge this patchset if there are no objections.
Thanks
Haihao
>
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