[FFmpeg-devel] [PATCH v5] fftools/ffplay: add hwaccel decoding support
Zhao Zhili
quinkblack at foxmail.com
Tue Oct 31 11:51:53 EET 2023
> 在 2023年10月31日,下午4:40,Zhao Zhili <quinkblack at foxmail.com> 写道:
>
>
>>
>> On Oct 31, 2023, at 13:16, Lynne <dev at lynne.ee> wrote:
>>
>> Oct 30, 2023, 18:35 by quinkblack at foxmail.com:
>>
>>>
>>>> On 2023/10/31 01:05, Lynne wrote:
>>>
>>>> Oct 30, 2023, 17:05 by quinkblack at foxmail.com:
>>>>
>>>>> From: Zhao Zhili <zhilizhao at tencent.com>
>>>>>
>>>>> Add vulkan renderer via libplacebo.
>>>>>
>>>>> Simple usage:
>>>>> $ ffplay -hwaccel vulkan foo.mp4
>>>>>
>>>>> Use cuda to vulkan map:
>>>>> $ ffplay -hwaccel cuda foo.mp4
>>>>>
>>>>> Create vulkan instance by libplacebo, and enable debug:
>>>>> $ ffplay -hwaccel vulkan \
>>>>> -vulkan_params create_by_placebo=1:debug=1 foo.mp4
>>>>> ---
>>>>> v5:
>>>>> 1. add vulkan_params option.
>>>>> 2. vulkan instance can be create by hwcontext or libplacebo.
>>>>>
>>>>> v4: add more optional extensions
>>>>> v3: shared vulkan instance between libplacebo and hwcontext
>>>>>
>>>> You did it the other way. Instead of creating a device through libplacebo,
>>>> just create a Vulkan device via the hwcontext, and use it for libplacebo.
>>>>
>>>
>>> I have done both:
>>>
>>> 1. create vulkan device by hwcontext and import to placebo
>>>
>>> 2. create vulkan device by placebo and pass to hwcontext
>>>
>>> It's controlled by -vulkan_params create_by_placebo=1(0). Default is the first behavior.
I mean default is create_by_placebo=0.
>>>
>>> Did I miss something?
>>>
>>
>> Thanks, I overlooked that. Is there a reason for having a setting, and having that as the default?
>
> There is no particular reason for which one be the default. Let hwcontext create vulkan
> device is easy, but the code path has been tested by fftools/ffmpeg. The second choice
> covers another code path (av_hwdevice_ctx_alloc + av_hwdevice_ctx_init) and helps
> finding bugs.
>
> The macOS compatibility issue was found by the first choice. The memleak issue was found by
> the second.
>
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