[FFmpeg-devel] [PATCH v4] lavu/hwcontext_vaapi: Use vaMapBuffer2 for mapping image buffers
David Rosca
nowrep at gmail.com
Fri Oct 27 23:25:50 EEST 2023
This allows some optimizations in driver, such as not having to read
back the data if write-only mapping is requested.
---
v4: overwrite + note about vaMapBuffer libva fallback
libavutil/hwcontext_vaapi.c | 12 ++++++++++++
1 file changed, 12 insertions(+)
diff --git a/libavutil/hwcontext_vaapi.c b/libavutil/hwcontext_vaapi.c
index 558fed94c6..435f10a7f3 100644
--- a/libavutil/hwcontext_vaapi.c
+++ b/libavutil/hwcontext_vaapi.c
@@ -799,6 +799,9 @@ static int vaapi_map_frame(AVHWFramesContext *hwfc,
VAStatus vas;
void *address = NULL;
int err, i;
+#if VA_CHECK_VERSION(1, 21, 0)
+ uint32_t vaflags = 0;
+#endif
surface_id = (VASurfaceID)(uintptr_t)src->data[3];
av_log(hwfc, AV_LOG_DEBUG, "Map surface %#x.\n", surface_id);
@@ -882,7 +885,16 @@ static int vaapi_map_frame(AVHWFramesContext *hwfc,
}
}
+#if VA_CHECK_VERSION(1, 21, 0)
+ if (flags & AV_HWFRAME_MAP_READ)
+ vaflags |= VA_MAPBUFFER_FLAG_READ;
+ if (flags & AV_HWFRAME_MAP_WRITE)
+ vaflags |= VA_MAPBUFFER_FLAG_WRITE;
+ // On drivers not implementing vaMapBuffer2 libva calls vaMapBuffer instead.
+ vas = vaMapBuffer2(hwctx->display, map->image.buf, &address, vaflags);
+#else
vas = vaMapBuffer(hwctx->display, map->image.buf, &address);
+#endif
if (vas != VA_STATUS_SUCCESS) {
av_log(hwfc, AV_LOG_ERROR, "Failed to map image from surface "
"%#x: %d (%s).\n", surface_id, vas, vaErrorStr(vas));
--
2.42.0
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