[FFmpeg-devel] [PATCH 1/2] configure: Remove a redundant check for UWP mode
Wu, Tong1
tong1.wu at intel.com
Fri Dec 22 10:52:34 EET 2023
>From: ffmpeg-devel <ffmpeg-devel-bounces at ffmpeg.org> On Behalf Of
>Martin Storsjö
>Sent: Friday, December 22, 2023 4:41 PM
>To: FFmpeg development discussions and patches <ffmpeg-
>devel at ffmpeg.org>
>Subject: Re: [FFmpeg-devel] [PATCH 1/2] configure: Remove a redundant check
>for UWP mode
>
>On Fri, 22 Dec 2023, Wu, Tong1 wrote:
>
>>
>>> Subject: [FFmpeg-devel] [PATCH 1/2] configure: Remove a redundant check
>for
>>> UWP mode
>>>
>>> The check for UWP mode was duplicated from right above, in
>>> d54127c41a81cf2078a3504f78e0e4232cfe11b7.
>>>
>>> Also, instead of several lines with "enabled uwp && ...", make one
>>> "if enabled uwp; then" block.
>>> ---
>>> configure | 30 +++++++++++-------------------
>>> 1 file changed, 11 insertions(+), 19 deletions(-)
>>>
>>> diff --git a/configure b/configure
>>> index af0bebc1ac..69b755f274 100755
>>> --- a/configure
>>> +++ b/configure
>>> @@ -7102,9 +7102,8 @@ fi
>>>
>>> check_func_headers "windows.h" CreateDIBSection
>>> "$gdigrab_indev_extralibs"
>>>
>>> -# d3d11va requires linking directly to dxgi and d3d11 if not building for
>>> -# the desktop api partition
>>> -test_cpp <<EOF && enable uwp && d3d11va_extralibs="-ldxgi -ld3d11"
>>> +# check if building for desktop or uwp
>>> +test_cpp <<EOF && enable uwp
>>> #ifdef WINAPI_FAMILY
>>> #include <winapifamily.h>
>>> #if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
>>> @@ -7117,23 +7116,16 @@ test_cpp <<EOF && enable uwp &&
>>> d3d11va_extralibs="-ldxgi -ld3d11"
>>> #endif
>>> EOF
>>>
>>> -# vaapi_win32 requires linking directly to dxgi if not building for
>>> -# the desktop api partition
>>> -test_cpp <<EOF && enable uwp && vaapi_win32_extralibs="-ldxgi"
>>> -#ifdef WINAPI_FAMILY
>>> -#include <winapifamily.h>
>>> -#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
>>> -#error desktop, not uwp
>>> -#else
>>> -// WINAPI_FAMILY_APP, WINAPI_FAMILY_PHONE_APP => UWP
>>> -#endif
>>> -#else
>>> -#error no family set
>>> -#endif
>>> -EOF
>>> +mediafoundation_extralibs="-lmfuuid -lole32 -lstrmiids"
>>>
>>> -# mediafoundation requires linking directly to mfplat if building for uwp
>target
>>> -enabled uwp && mediafoundation_extralibs="-lmfplat -lmfuuid -lole32 -
>>> lstrmiids" || mediafoundation_extralibs="-lmfuuid -lole32 -lstrmiids"
>>> +if enabled uwp; then
>>> + # In UWP mode, we can't use LoadLibrary+GetProcAddress to
>conditionally
>>> + # try to load these APIs at runtime, like we do in regular desktop mode -
>>> + # therefore, we need to link directly against these APIs.
>>> + d3d11va_extralibs="-ldxgi -ld3d11"
>>> + vaapi_win32_extralibs="-ldxgi"
>>> + mediafoundation_extralibs="-lmfplat $mediafoundation_extralibs"
>>> +fi
>>>
>>> enabled libdrm &&
>>> check_pkg_config libdrm_getfb2 libdrm "xf86drmMode.h"
>>> drmModeGetFB2
>>> --
>>> 2.34.1
>>
>> LGTM, thx.
>
>Does that cover patch 2/2, which fixes linking errors in the UWP
>configurations, as well?
>
>// Martin
>From the code it looks good to me but I don't have the UWP test environment to try out.
>
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