[FFmpeg-devel] [PATCH 4/4] lavc/aarch64: Add neon implementation for vsse_intra8
Martin Storsjö
martin at martin.st
Wed Sep 28 12:11:05 EEST 2022
On Mon, 26 Sep 2022, Grzegorz Bernacki wrote:
> Provide optimized implementation for vsse_intra8 for arm64.
>
> Performance tests are shown below.
> - vsse_5_c: 87.7
> - vsse_5_neon: 26.2
>
> Benchmarks and tests are run with checkasm tool on AWS Graviton 3.
> ---
> libavcodec/aarch64/me_cmp_init_aarch64.c | 4 ++
> libavcodec/aarch64/me_cmp_neon.S | 53 ++++++++++++++++++++++++
> 2 files changed, 57 insertions(+)
>
> diff --git a/libavcodec/aarch64/me_cmp_init_aarch64.c b/libavcodec/aarch64/me_cmp_init_aarch64.c
> index f247372c94..defec37478 100644
> --- a/libavcodec/aarch64/me_cmp_init_aarch64.c
> +++ b/libavcodec/aarch64/me_cmp_init_aarch64.c
> @@ -74,6 +74,9 @@ int nsse8_neon_wrapper(MpegEncContext *c, const uint8_t *s1, const uint8_t *s2,
> int vsse8_neon(MpegEncContext *c, const uint8_t *s1, const uint8_t *s2,
> ptrdiff_t stride, int h);
>
> +int vsse_intra8_neon(MpegEncContext *c, const uint8_t *s, const uint8_t *dummy,
> + ptrdiff_t stride, int h);
> +
> av_cold void ff_me_cmp_init_aarch64(MECmpContext *c, AVCodecContext *avctx)
> {
> int cpu_flags = av_get_cpu_flags();
> @@ -102,6 +105,7 @@ av_cold void ff_me_cmp_init_aarch64(MECmpContext *c, AVCodecContext *avctx)
> c->vsse[1] = vsse8_neon;
>
> c->vsse[4] = vsse_intra16_neon;
> + c->vsse[5] = vsse_intra8_neon;
>
> c->nsse[0] = nsse16_neon_wrapper;
> c->nsse[1] = nsse8_neon_wrapper;
> diff --git a/libavcodec/aarch64/me_cmp_neon.S b/libavcodec/aarch64/me_cmp_neon.S
> index 386d2de0c5..82ff05d3f0 100644
> --- a/libavcodec/aarch64/me_cmp_neon.S
> +++ b/libavcodec/aarch64/me_cmp_neon.S
> @@ -1111,6 +1111,59 @@ function vsse_intra16_neon, export=1
> ret
> endfunc
>
> +function vsse_intra8_neon, export=1
> + // x0 unused
> + // x1 uint8_t *pix1
> + // x2 uint8_t *dummy
> + // x3 ptrdiff_t stride
> + // w4 int h
> +
> + ld1 {v0.8b}, [x1], x3
> + movi v16.4s, #0
> +
> + sub w4, w4, #1 // we need to make h-1 iterations
> + cmp w4, #3
> + b.lt 2f
> +
> +1:
> + // v = abs( pix1[0] - pix1[0 + stride] )
> + // score = sum( v * v )
> + ld1 {v1.8b}, [x1], x3
> + ld1 {v2.8b}, [x1], x3
> + uabd v30.8b, v0.8b, v1.8b
> + ld1 {v3.8b}, [x1], x3
> + umull v29.8h, v30.8b, v30.8b
> + uabd v27.8b, v1.8b, v2.8b
> + uadalp v16.4s, v29.8h
The scheduling here can be improved, please see the attached patch.
Other than that, it does look reasonable.
// Martin
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