[FFmpeg-devel] [PATCH] lavc/aarch64: hevc_sao reschedule slightly
J. Dekker
jdek at itanimul.li
Thu May 26 09:11:58 EEST 2022
On 25 May 2022, at 12:23, Martin Storsjö wrote:
> On Wed, 25 May 2022, J. Dekker wrote:
>
>> Signed-off-by: J. Dekker <jdek at itanimul.li>
>> ---
>> libavcodec/aarch64/hevcdsp_sao_neon.S | 30 +++++++++++++++------------
>> 1 file changed, 17 insertions(+), 13 deletions(-)
>>
>> diff --git a/libavcodec/aarch64/hevcdsp_sao_neon.S b/libavcodec/aarch64/hevcdsp_sao_neon.S
>> index efd8112af4..39056d76ee 100644
>> --- a/libavcodec/aarch64/hevcdsp_sao_neon.S
>> +++ b/libavcodec/aarch64/hevcdsp_sao_neon.S
>> @@ -24,6 +24,10 @@
>>
>> #include "libavutil/aarch64/asm.S"
>>
>> +#define MAX_PB_SIZE 64
>> +#define AV_INPUT_BUFFER_PADDING_SIZE 64
>> +#define SAO_STRIDE (2*MAX_PB_SIZE + AV_INPUT_BUFFER_PADDING_SIZE)
>> +
>> // void sao_band_filter(uint8_t *_dst, uint8_t *_src,
>> // ptrdiff_t stride_dst, ptrdiff_t stride_src,
>> // int16_t *sao_offset_val, int sao_left_class,
>> @@ -56,6 +60,7 @@ function ff_hevc_sao_band_filter_8x8_8_neon, export=1
>> // |xDE#xAD|xCA#xFE|xBE#xEF|xFE#xED|....
>> // +----------------------------------->
>> // i-0 i-1 i-2 i-3
>> + subs w8, w8, #8
>> ld1 {v2.8b}, [x1], #8 // dst[x] = av_clip_pixel(src[x] + offset_table[src[x] >> shift]);
>
> For cases like this, it's usually better to place the subs after the ld1, because the ld1 will take a couple cycles before the result is available (which the next instruction needs).
>
>> uxtl v0.8h, v2.8b // load src[x]
>> ushr v2.8h, v0.8h, #3 // >> BIT_DEPTH - 3
>> @@ -66,7 +71,7 @@ function ff_hevc_sao_band_filter_8x8_8_neon, export=1
>> add v1.8h, v0.8h, v2.8h // src[x] + table
>> sqxtun v4.8b, v1.8h // clip + narrow
>> st1 {v4.8b}, [x0], #8 // store
>> - subs w8, w8, #8 // done 8 pixels
>> + // done 8 pixels
>> bne 2b
>> subs w7, w7, #1 // finished line, prep. new
>> add x0, x0, x2 // dst += stride_dst
>> @@ -75,12 +80,11 @@ function ff_hevc_sao_band_filter_8x8_8_neon, export=1
>> ret
>> endfunc
>>
>> -// ASSUMES STRIDE_SRC = 192
>> .Lsao_edge_pos:
>> .word 1 // horizontal
>> -.word 192 // vertical
>> -.word 192 + 1 // 45 degree
>> -.word 192 - 1 // 135 degree
>> +.word SAO_STRIDE // vertical
>> +.word SAO_STRIDE + 1 // 45 degree
>> +.word SAO_STRIDE - 1 // 135 degree
>>
>> // ff_hevc_sao_edge_filter_16x16_8_neon(char *dst, char *src, ptrdiff stride_dst,
>> // int16 *sao_offset_val, int eo, int width, int height)
>> @@ -98,7 +102,7 @@ function ff_hevc_sao_edge_filter_16x16_8_neon, export=1
>> uzp2 v1.16b, v3.16b, v3.16b // sao_offset_val -> upper
>> uzp1 v0.16b, v3.16b, v3.16b // sao_offset_val -> lower
>> movi v2.16b, #2
>> - mov x15, #192
>> + mov x15, #SAO_STRIDE
>> // strides between end of line and next src/dst
>> sub x15, x15, x5 // stride_src - width
>> sub x16, x2, x5 // stride_dst - width
>> @@ -108,6 +112,7 @@ function ff_hevc_sao_edge_filter_16x16_8_neon, export=1
>> sub x12, x11, x4 // src_a (prev) = src - sao_edge_pos
>> add x13, x11, x4 // src_b (next) = src + sao_edge_pos
>> 2: // process 16 bytes
>> + subs x14, x14, #16
>> ld1 {v3.16b}, [x11], #16 // load src
>> ld1 {v4.16b}, [x12], #16 // load src_a (prev)
>> ld1 {v5.16b}, [x13], #16 // load src_b (next)
>
> Same thing here, it's better to do the subs after firing off all loads.
>
>> @@ -130,12 +135,12 @@ function ff_hevc_sao_edge_filter_16x16_8_neon, export=1
>> sqxtun v3.8b, v20.8h
>> sqxtun2 v3.16b, v21.8h
>> st1 {v3.16b}, [x0], #16
>> - subs x14, x14, #16 // filtered 16 bytes
>> + // filtered 16 bytes
>> b.ne 2b // do we have width to filter?
>> // no width to filter, setup next line
>> + subs w6, w6, #1 // filtered line
>> add x11, x11, x15 // stride src to next line
>> add x0, x0, x16 // stride dst to next line
>> - subs w6, w6, #1 // filtered line
>> b.ne 1b // do we have lines to process?
>
> This looks good!
>
>> // no lines to filter
>> ret
>> @@ -156,12 +161,12 @@ function ff_hevc_sao_edge_filter_8x8_8_neon, export=1
>> movi v2.16b, #2
>> add x16, x0, x2
>> lsl x2, x2, #1
>> - mov x15, #192
>> + mov x15, #SAO_STRIDE
>> mov x8, x1
>> sub x9, x1, x4
>> add x10, x1, x4
>> - lsr w17, w6, #1
>> -1: ld1 {v3.d}[0], [ x8], x15
>> +1: subs w6, w6, #2
>> + ld1 {v3.d}[0], [ x8], x15
>> ld1 {v4.d}[0], [ x9], x15
>> ld1 {v5.d}[0], [x10], x15
>> ld1 {v3.d}[1], [ x8], x15
>
> Ditto, move the decrement after the loads.
>
Thanks, pushed with changes.
--
J. Dekker
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