[FFmpeg-devel] [PATCH v3 4/4] avutil/hwcontext_qsv: map D3D11VA frames to QSV frames

Tong Wu tong1.wu at intel.com
Thu May 5 13:53:18 EEST 2022


Fixes:
$ ffmpeg.exe -init_hw_device d3d11va=d3d11 -init_hw_device \
qsv=qsv at d3d11 -s:v WxH -pix_fmt nv12 -i input.yuv -vf \
"hwupload=extra_hw_frames=16,hwmap=derive_device=d3d11va,format=d3d11,\
hwmap=derive_device=qsv,format=qsv" -f null -

Signed-off-by: Tong Wu <tong1.wu at intel.com>
---
 libavutil/hwcontext_qsv.c | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/libavutil/hwcontext_qsv.c b/libavutil/hwcontext_qsv.c
index 27eedef5f8..30d3360d42 100644
--- a/libavutil/hwcontext_qsv.c
+++ b/libavutil/hwcontext_qsv.c
@@ -1885,7 +1885,8 @@ static int qsv_map_to(AVHWFramesContext *dst_ctx,
         {
             mfxHDLPair *pair = (mfxHDLPair*)hwctx->surfaces[i].Data.MemId;
             if (pair->first == src->data[0]
-                && pair->second == src->data[1]) {
+                && (pair->second == src->data[1]
+                    || (pair->second == (mfxMemId)MFX_INFINITE && src->data[1] == (uint8_t *)0))) {
                 index = i;
                 break;
             }
-- 
2.35.1



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