[FFmpeg-devel] [PATCH] fftools/ffplay: fix YUV conversion mode

Niklas Haas ffmpeg at haasn.xyz
Mon Jun 27 13:20:14 EEST 2022


On Mon, 27 Jun 2022 10:03:55 +0300 Jan Ekström <jeebjp at gmail.com> wrote:
> On Tue, Jun 21, 2022 at 10:46 PM Niklas Haas <ffmpeg at haasn.xyz> wrote:
> >
> > From: Niklas Haas <git at haasn.dev>
> >
> > GL and Metal cache the state at time of texture creation. GLES2 and
> > Direct3D 11 use the state at time of the render copy call.
> >
> > So the only way we can get the correct behavior consistently is by
> > making sure the state is set for both the upload *and* the draw call.
> > This probably isn't our bug to fix (upstream should make itself behave
> > consistently and also document its functions), but as it stands,
> > `ffplay` is misrendering BT.709 as BT.601 on my stock Linux system, and
> > that leaves a bad taste in my mouth.
> >
> > Signed-off-by: Niklas Haas <git at haasn.dev>
> > ---
> 
> Moves the color space setting earlier, as well as clears the state in
> case of an additional failure exit case with upload.
> 
> LGTM.
> 
> Jan

Merged.


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