[FFmpeg-devel] [PATCH 2/2] libfdk-aacdec: Flush delayed samples at the end
Andreas Rheinhardt
andreas.rheinhardt at outlook.com
Fri Jan 21 15:00:45 EET 2022
Martin Storsjö:
> Also trim off delay samples at the start instead of adjusting pts
> to compensate for them; this avoids unwanted offsets if working
> with raw samples without considering their pts.
> ---
> libavcodec/libfdk-aacdec.c | 80 +++++++++++++++++++++++++++++++-------
> 1 file changed, 65 insertions(+), 15 deletions(-)
>
> diff --git a/libavcodec/libfdk-aacdec.c b/libavcodec/libfdk-aacdec.c
> index 93b52023b0..d560e313ca 100644
> --- a/libavcodec/libfdk-aacdec.c
> +++ b/libavcodec/libfdk-aacdec.c
> @@ -58,7 +58,11 @@ typedef struct FDKAACDecContext {
> int drc_cut;
> int album_mode;
> int level_limit;
> - int output_delay;
> +#if FDKDEC_VER_AT_LEAST(2, 5) // 2.5.10
> + int output_delay_set;
> + int flush_samples;
> + int delay_samples;
> +#endif
> } FDKAACDecContext;
>
>
> @@ -123,7 +127,12 @@ static int get_stream_info(AVCodecContext *avctx)
> avctx->sample_rate = info->sampleRate;
> avctx->frame_size = info->frameSize;
> #if FDKDEC_VER_AT_LEAST(2, 5) // 2.5.10
> - s->output_delay = info->outputDelay;
> + if (!s->output_delay_set && info->outputDelay) {
> + // Set this only once.
> + s->flush_samples = info->outputDelay;
> + s->delay_samples = info->outputDelay;
> + s->output_delay_set = 1;
> + }
> #endif
>
> for (i = 0; i < info->numChannels; i++) {
> @@ -367,14 +376,31 @@ static int fdk_aac_decode_frame(AVCodecContext *avctx, void *data,
> int ret;
> AAC_DECODER_ERROR err;
> UINT valid = avpkt->size;
> + UINT flags = 0;
> + int input_offset = 0;
>
> - err = aacDecoder_Fill(s->handle, &avpkt->data, &avpkt->size, &valid);
> - if (err != AAC_DEC_OK) {
> - av_log(avctx, AV_LOG_ERROR, "aacDecoder_Fill() failed: %x\n", err);
> - return AVERROR_INVALIDDATA;
> + if (avpkt->size) {
> + err = aacDecoder_Fill(s->handle, &avpkt->data, &avpkt->size, &valid);
> + if (err != AAC_DEC_OK) {
> + av_log(avctx, AV_LOG_ERROR, "aacDecoder_Fill() failed: %x\n", err);
> + return AVERROR_INVALIDDATA;
> + }
> + } else {
> +#if FDKDEC_VER_AT_LEAST(2, 5) // 2.5.10
> + /* Handle decoder draining */
> + if (s->flush_samples > 0) {
> + flags |= AACDEC_FLUSH;
> + } else {
> + return AVERROR_EOF;
> + }
> +#else
> + return AVERROR_EOF;
> +#endif
> }
>
> - err = aacDecoder_DecodeFrame(s->handle, (INT_PCM *) s->decoder_buffer, s->decoder_buffer_size / sizeof(INT_PCM), 0);
> + err = aacDecoder_DecodeFrame(s->handle, (INT_PCM *) s->decoder_buffer,
> + s->decoder_buffer_size / sizeof(INT_PCM),
> + flags);
> if (err == AAC_DEC_NOT_ENOUGH_BITS) {
> ret = avpkt->size - valid;
> goto end;
> @@ -390,16 +416,36 @@ static int fdk_aac_decode_frame(AVCodecContext *avctx, void *data,
> goto end;
> frame->nb_samples = avctx->frame_size;
>
> +#if FDKDEC_VER_AT_LEAST(2, 5) // 2.5.10
> + if (flags & AACDEC_FLUSH) {
> + // Only return the right amount of samples at the end; if calling the
> + // decoder with AACDEC_FLUSH, it will keep returning frames indefinitely.
> + frame->nb_samples = FFMIN(s->flush_samples, frame->nb_samples);
> + av_log(s, AV_LOG_DEBUG, "Returning %d/%d delayed samples.\n",
> + frame->nb_samples, s->flush_samples);
> + s->flush_samples -= frame->nb_samples;
> + } else {
> + // Trim off samples from the start to compensate for extra decoder
> + // delay. We could also just adjust the pts, but this avoids
> + // including the extra samples in the output altogether.
> + if (s->delay_samples) {
> + int drop_samples = FFMIN(s->delay_samples, frame->nb_samples);
> + av_log(s, AV_LOG_DEBUG, "Dropping %d/%d delayed samples.\n",
> + drop_samples, s->delay_samples);
> + s->delay_samples -= drop_samples;
> + frame->nb_samples -= drop_samples;
> + input_offset = drop_samples * avctx->channels;
> + if (frame->nb_samples <= 0)
> + return 0;
> + }
> + }
> +#endif
> +
> if ((ret = ff_get_buffer(avctx, frame, 0)) < 0)
> goto end;
>
> - if (frame->pts != AV_NOPTS_VALUE)
> - frame->pts -= av_rescale_q(s->output_delay,
> - (AVRational){1, avctx->sample_rate},
> - avctx->time_base);
> -
> - memcpy(frame->extended_data[0], s->decoder_buffer,
> - avctx->channels * avctx->frame_size *
> + memcpy(frame->extended_data[0], s->decoder_buffer + input_offset,
> + avctx->channels * frame->nb_samples *
> av_get_bytes_per_sample(avctx->sample_fmt));
>
> *got_frame_ptr = 1;
> @@ -432,7 +478,11 @@ const AVCodec ff_libfdk_aac_decoder = {
> .decode = fdk_aac_decode_frame,
> .close = fdk_aac_decode_close,
> .flush = fdk_aac_decode_flush,
> - .capabilities = AV_CODEC_CAP_DR1 | AV_CODEC_CAP_CHANNEL_CONF,
> + .capabilities = AV_CODEC_CAP_DR1 | AV_CODEC_CAP_CHANNEL_CONF
> +#if FDKDEC_VER_AT_LEAST(2, 5) // 2.5.10
> + | AV_CODEC_CAP_DELAY
> +#endif
> + ,
> .priv_class = &fdk_aac_dec_class,
> .caps_internal = FF_CODEC_CAP_INIT_THREADSAFE |
> FF_CODEC_CAP_INIT_CLEANUP,
>
When I use the libfdk-aac decoder I get the exact number of samples like
with the native aac decoder (namely number of frames * 1024, as
expected). What makes you believe this is necessary?
- Andreas
More information about the ffmpeg-devel
mailing list