[FFmpeg-devel] [PATCH 122/281] pp_bnk: convert to new channel layout API
James Almer
jamrial at gmail.com
Thu Jan 13 03:57:39 EET 2022
Signed-off-by: James Almer <jamrial at gmail.com>
---
libavformat/pp_bnk.c | 12 +++---------
1 file changed, 3 insertions(+), 9 deletions(-)
diff --git a/libavformat/pp_bnk.c b/libavformat/pp_bnk.c
index b1e1b6115e..c4172e2260 100644
--- a/libavformat/pp_bnk.c
+++ b/libavformat/pp_bnk.c
@@ -205,18 +205,12 @@ static int pp_bnk_read_header(AVFormatContext *s)
par->codec_id = AV_CODEC_ID_ADPCM_IMA_CUNNING;
par->format = AV_SAMPLE_FMT_S16P;
- if (ctx->is_music) {
- par->channel_layout = AV_CH_LAYOUT_STEREO;
- par->channels = 2;
- } else {
- par->channel_layout = AV_CH_LAYOUT_MONO;
- par->channels = 1;
- }
-
+ av_channel_layout_default(&par->ch_layout, ctx->is_music + 1);
par->sample_rate = hdr.sample_rate;
par->bits_per_coded_sample = 4;
par->block_align = 1;
- par->bit_rate = par->sample_rate * (int64_t)par->bits_per_coded_sample * par->channels;
+ par->bit_rate = par->sample_rate * (int64_t)par->bits_per_coded_sample *
+ par->ch_layout.nb_channels;
avpriv_set_pts_info(st, 64, 1, par->sample_rate);
st->start_time = 0;
--
2.34.1
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