[FFmpeg-devel] [PATCH v1] avformat/imfdec: check if Asset/Id exists before trying to read it

pal at sandflow.com pal at sandflow.com
Fri Aug 26 06:21:53 EEST 2022


From: Pierre-Anthony Lemieux <pal at palemieux.com>

Fixes Coverity issue #1512406

---
 libavformat/imfdec.c | 7 ++++++-
 1 file changed, 6 insertions(+), 1 deletion(-)

diff --git a/libavformat/imfdec.c b/libavformat/imfdec.c
index 5bbe7a53f8..fde91a6419 100644
--- a/libavformat/imfdec.c
+++ b/libavformat/imfdec.c
@@ -233,7 +233,12 @@ static int parse_imf_asset_map_from_xml_dom(AVFormatContext *s,
 
         asset = &(asset_map->assets[asset_map->asset_count]);
 
-        if (ff_imf_xml_read_uuid(ff_imf_xml_get_child_element_by_name(asset_element, "Id"), asset->uuid)) {
+        if (!(node = ff_imf_xml_get_child_element_by_name(asset_element, "Id"))) {
+            av_log(s, AV_LOG_ERROR, "Unable to parse asset map XML - missing Id node\n");
+            return AVERROR_INVALIDDATA;
+        }
+
+        if (ff_imf_xml_read_uuid(node, asset->uuid)) {
             av_log(s, AV_LOG_ERROR, "Could not parse UUID from asset in asset map.\n");
             return AVERROR_INVALIDDATA;
         }
-- 
2.25.1



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