[FFmpeg-devel] [PATCH 5/5] lavc/aarch64: Add neon implementation for pix_abs8

Martin Storsjö martin at martin.st
Thu Aug 18 12:22:57 EEST 2022


On Tue, 16 Aug 2022, Hubert Mazur wrote:

> Provide optimized implementation of pix_abs8 function for arm64.
>
> Performance comparison tests are shown below.
> - pix_abs_1_0_c: 101.2
> - pix_abs_1_0_neon: 22.5
> - sad_1_c: 101.2
> - sad_1_neon: 22.5
>
> Benchmarks and tests are run with checkasm tool on AWS Graviton 3.
> ---
> libavcodec/aarch64/me_cmp_init_aarch64.c |  4 ++
> libavcodec/aarch64/me_cmp_neon.S         | 49 ++++++++++++++++++++++++
> 2 files changed, 53 insertions(+)
>
> diff --git a/libavcodec/aarch64/me_cmp_init_aarch64.c b/libavcodec/aarch64/me_cmp_init_aarch64.c
> index 2f51f0497e..e7dbd4cbc5 100644
> --- a/libavcodec/aarch64/me_cmp_init_aarch64.c
> +++ b/libavcodec/aarch64/me_cmp_init_aarch64.c
> @@ -31,6 +31,8 @@ int ff_pix_abs16_x2_neon(MpegEncContext *v, const uint8_t *pix1, const uint8_t *
>                       ptrdiff_t stride, int h);
> int ff_pix_abs16_y2_neon(MpegEncContext *v, const uint8_t *pix1, const uint8_t *pix2,
>                       ptrdiff_t stride, int h);
> +int ff_pix_abs8_neon(MpegEncContext *s, const uint8_t *blk1, const uint8_t *blk2,
> +                      ptrdiff_t stride, int h);

Alignment

> diff --git a/libavcodec/aarch64/me_cmp_neon.S b/libavcodec/aarch64/me_cmp_neon.S
> index 3f4266d4d5..8c396cad21 100644
> --- a/libavcodec/aarch64/me_cmp_neon.S
> +++ b/libavcodec/aarch64/me_cmp_neon.S
> @@ -72,6 +72,55 @@ function ff_pix_abs16_neon, export=1
>         ret
> endfunc
> 
> +function ff_pix_abs8_neon, export=1
> +        // x0           unused
> +        // x1           uint8_t *pix1
> +        // x2           uint8_t *pix2
> +        // x3           ptrdiff_t stride
> +        // x4           int h

w4, not x4

> +
> +        movi            d18, #0

Unused d18

> +        movi            v30.8h, #0
> +        cmp             w4, #4
> +        b.lt            2f
> +
> +// make 4 iterations at once
> +1:
> +        ld1             {v0.8b}, [x1], x3               // Load pix1 for first iteration
> +        ld1             {v1.8b}, [x2], x3               // Load pix2 for first iteration
> +        ld1             {v2.8b}, [x1], x3               // Load pix1 for second iteration
> +        uabal           v30.8h, v0.8b, v1.8b            // Absolute difference, first iteration
> +        ld1             {v3.8b}, [x2], x3               // Load pix2 for second iteration
> +        ld1             {v4.8b}, [x1], x3               // Load pix1 for third iteration
> +        uabal           v30.8h, v2.8b, v3.8b            // Absolute difference, second iteration
> +        ld1             {v5.8b}, [x2], x3               // Load pix2 for third iteration
> +        sub             w4, w4, #4                      // h -= 4
> +        uabal           v30.8h, v4.8b, v5.8b            // Absolute difference, third iteration
> +        ld1             {v6.8b}, [x1], x3               // Load pix1 for foruth iteration
> +        ld1             {v7.8b}, [x2], x3               // Load pix2 for fourth iteration
> +        cmp             w4, #4
> +        uabal           v30.8h, v6.8b, v7.8b            // Absolute difference, foruth iteration

The interleaving here looks mostly quite good, but the last uabal comes 
almost directly after the two loads; I moved the second-last uabal from 
before the two ld1s to between ld1 and cmp, and got a rather notable 
speedup.

Before:       Cortex A53    A72    A73
pix_abs_1_0_neon:   65.7   33.7   21.5
After:
pix_abs_1_0_neon:   57.7   33.5   21.5

So this is a 13% speedup on Cortex A53, just by moving one single 
instruction. This is why paying attention to scheduling matters, sometimes 
a lot.

> +        uaddlv          s20, v30.8h                     // Add up vector
> +        add             d18, d18, d20
> +        fmov            w0, s18

And finally, by removing the unnecessary add of d18 here, I got this 
further reduced to the following runtimes:

               Cortex A53    A72    A73
pix_abs_1_0_neon:   54.7   30.7   20.2

// Martin



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