[FFmpeg-devel] [PATCH] avfilter: add audio signal to distortion ratio filter

Paul B Mahol onemda at gmail.com
Sun Sep 12 23:55:45 EEST 2021


On Sun, Sep 12, 2021 at 10:49 PM Nicolas George <george at nsup.org> wrote:

> Paul B Mahol (12021-09-12):
> > Signed-off-by: Paul B Mahol <onemda at gmail.com>
> > ---
> >  doc/filters.texi         |   7 ++
> >  libavfilter/Makefile     |   1 +
> >  libavfilter/af_asdr.c    | 197 +++++++++++++++++++++++++++++++++++++++
> >  libavfilter/allfilters.c |   1 +
> >  4 files changed, 206 insertions(+)
> >  create mode 100644 libavfilter/af_asdr.c
> >
> > diff --git a/doc/filters.texi b/doc/filters.texi
> > index 8f20ccf8c6..6af7344820 100644
> > --- a/doc/filters.texi
> > +++ b/doc/filters.texi
> > @@ -2531,6 +2531,13 @@ noise removed from input signal.
> >
> >  This filter supports the all above options as @ref{commands}.
> >
> > + at section asdr
> > +Measure Audio Signal-to-Distortion Ratio.
> > +
> > +This filter takes two audio streams for input, and outputs first
> > +audio stream.
> > +Results are in dB per channel at end of either input.
> > +
> >  @section asetnsamples
> >
> >  Set the number of samples per each output audio frame.
> > diff --git a/libavfilter/Makefile b/libavfilter/Makefile
> > index 76c65c3f42..865252ef3f 100644
> > --- a/libavfilter/Makefile
> > +++ b/libavfilter/Makefile
> > @@ -82,6 +82,7 @@ OBJS-$(CONFIG_AREALTIME_FILTER)              +=
> f_realtime.o
> >  OBJS-$(CONFIG_ARESAMPLE_FILTER)              += af_aresample.o
> >  OBJS-$(CONFIG_AREVERSE_FILTER)               += f_reverse.o
> >  OBJS-$(CONFIG_ARNNDN_FILTER)                 += af_arnndn.o
> > +OBJS-$(CONFIG_ASDR_FILTER)                   += af_asdr.o
> >  OBJS-$(CONFIG_ASEGMENT_FILTER)               += f_segment.o
> >  OBJS-$(CONFIG_ASELECT_FILTER)                += f_select.o
> >  OBJS-$(CONFIG_ASENDCMD_FILTER)               += f_sendcmd.o
> > diff --git a/libavfilter/af_asdr.c b/libavfilter/af_asdr.c
> > new file mode 100644
> > index 0000000000..25032445cd
> > --- /dev/null
> > +++ b/libavfilter/af_asdr.c
> > @@ -0,0 +1,197 @@
> > +/*
> > + * Copyright (c) 2021 Paul B Mahol
> > + *
> > + * This file is part of FFmpeg.
> > + *
> > + * FFmpeg is free software; you can redistribute it and/or
> > + * modify it under the terms of the GNU Lesser General Public
> > + * License as published by the Free Software Foundation; either
> > + * version 2.1 of the License, or (at your option) any later version.
> > + *
> > + * FFmpeg is distributed in the hope that it will be useful,
> > + * but WITHOUT ANY WARRANTY; without even the implied warranty of
> > + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
> > + * Lesser General Public License for more details.
> > + *
> > + * You should have received a copy of the GNU Lesser General Public
> > + * License along with FFmpeg; if not, write to the Free Software
> > + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
> 02110-1301 USA
> > + */
> > +
> > +#include "libavutil/channel_layout.h"
> > +#include "libavutil/common.h"
> > +#include "libavutil/opt.h"
> > +
> > +#include "audio.h"
> > +#include "avfilter.h"
> > +#include "formats.h"
> > +#include "filters.h"
> > +#include "internal.h"
> > +
> > +typedef struct AudioSDRContext {
> > +    int channels;
> > +    int64_t pts;
> > +    double *sum_u;
> > +    double *sum_uv;
> > +
> > +    AVFrame *cache[2];
> > +} AudioSDRContext;
> > +
> > +static int query_formats(AVFilterContext *ctx)
> > +{
> > +    static const enum AVSampleFormat sample_fmts[] = {
> > +        AV_SAMPLE_FMT_DBLP,
> > +        AV_SAMPLE_FMT_NONE
> > +    };
> > +    int ret = ff_set_common_all_channel_counts(ctx);
> > +    if (ret < 0)
> > +        return ret;
> > +
> > +    ret = ff_set_common_formats_from_list(ctx, sample_fmts);
> > +    if (ret < 0)
> > +        return ret;
> > +
> > +    return ff_set_common_all_samplerates(ctx);
> > +}
> > +
> > +static void sdr(AVFilterContext *ctx, const AVFrame *u, const AVFrame
> *v)
> > +{
> > +    AudioSDRContext *s = ctx->priv;
> > +
> > +    for (int ch = 0; ch < u->channels; ch++) {
> > +        const double *const us = (double *)u->extended_data[ch];
> > +        const double *const vs = (double *)v->extended_data[ch];
> > +        double sum_uv = s->sum_uv[ch];
> > +        double sum_u = s->sum_u[ch];
> > +
> > +        for (int n = 0; n < u->nb_samples; n++) {
> > +            sum_u  += us[n] * us[n];
> > +            sum_uv += (us[n] - vs[n]) * (us[n] - vs[n]);
> > +        }
> > +
> > +        s->sum_uv[ch] = sum_uv;
> > +        s->sum_u[ch]  = sum_u;
> > +    }
> > +}
> > +
> > +static int activate(AVFilterContext *ctx)
> > +{
> > +    AudioSDRContext *s = ctx->priv;
> > +    int ret, status;
> > +    int available;
> > +    int64_t pts;
> > +
> > +    FF_FILTER_FORWARD_STATUS_BACK_ALL(ctx->outputs[0], ctx);
> > +
> > +    available = FFMIN(ff_inlink_queued_samples(ctx->inputs[0]),
> ff_inlink_queued_samples(ctx->inputs[1]));
> > +    if (available > 0) {
> > +        AVFrame *out;
> > +
> > +        for (int i = 0; i < 2; i++) {
> > +            ret = ff_inlink_consume_samples(ctx->inputs[i], available,
> available, &s->cache[i]);
> > +            if (ret > 0) {
> > +                if (s->pts == AV_NOPTS_VALUE)
> > +                    s->pts = s->cache[i]->pts;
> > +            }
> > +        }
> > +
> > +        sdr(ctx, s->cache[0], s->cache[1]);
> > +
> > +        av_frame_free(&s->cache[1]);
> > +        out = s->cache[0];
> > +        out->nb_samples = available;
> > +        out->pts = s->pts;
> > +        s->pts += available;
> > +        s->cache[0] = NULL;
> > +
> > +        return ff_filter_frame(ctx->outputs[0], out);
> > +    }
>
> Here, you need an else for the case where one input has samples, to call
> ff_inlink_request_frame().
>

Yes, it is called down bellow few lines.


>
> > +
> > +    for (int i = 0; i < 2; i++) {
> > +        if (ff_inlink_acknowledge_status(ctx->inputs[i], &status,
> &pts)) {
> > +            ff_outlink_set_status(ctx->outputs[0], status, pts);
> > +            return 0;
> > +        }
> > +    }
> > +
>
> > +    if (ff_inlink_queued_samples(ctx->inputs[0]) > 0 &&
> > +        ff_inlink_queued_samples(ctx->inputs[1]) > 0) {
>
> This condition can never be true, since you just consumed all the
> samples from one of the inputs.
>
> > +        ff_filter_set_ready(ctx, 10);
> > +        return 0;
> > +    }
> > +
> > +    if (ff_outlink_frame_wanted(ctx->outputs[0])) {
> > +        for (int i = 0; i < 2; i++) {
> > +            if (ff_inlink_queued_samples(ctx->inputs[i]) > 0)
> > +                continue;
> > +            ff_inlink_request_frame(ctx->inputs[i]);
> > +        }
> > +        return 0;
> > +    }
> > +
> > +    return FFERROR_NOT_READY;
> > +}
> > +
> > +static int config_output(AVFilterLink *outlink)
> > +{
> > +    AVFilterContext *ctx = outlink->src;
> > +    AVFilterLink *inlink = ctx->inputs[0];
> > +    AudioSDRContext *s = ctx->priv;
> > +
> > +    s->pts = AV_NOPTS_VALUE;
> > +
> > +    s->channels = inlink->channels;
> > +    outlink->format = inlink->format;
> > +    outlink->channels = inlink->channels;
> > +
> > +    s->sum_u  = av_calloc(outlink->channels, sizeof(*s->sum_u));
> > +    s->sum_uv = av_calloc(outlink->channels, sizeof(*s->sum_uv));
> > +    if (!s->sum_u || !s->sum_uv)
> > +        return AVERROR(ENOMEM);
> > +
> > +    return 0;
> > +}
> > +
> > +static av_cold void uninit(AVFilterContext *ctx)
> > +{
> > +    AudioSDRContext *s = ctx->priv;
> > +
> > +    for (int ch = 0; ch < s->channels; ch++)
> > +        av_log(ctx, AV_LOG_INFO, "SDR ch%d: %g dB\n", ch, 20. *
> log10(s->sum_u[ch] / s->sum_uv[ch]));
> > +
> > +    av_frame_free(&s->cache[0]);
> > +    av_frame_free(&s->cache[1]);
> > +
> > +    av_freep(&s->sum_u);
> > +    av_freep(&s->sum_uv);
> > +}
> > +
> > +static const AVFilterPad inputs[] = {
> > +    {
> > +        .name = "input0",
> > +        .type = AVMEDIA_TYPE_AUDIO,
> > +    },
> > +    {
> > +        .name = "input1",
> > +        .type = AVMEDIA_TYPE_AUDIO,
> > +    },
> > +};
> > +
> > +static const AVFilterPad outputs[] = {
> > +    {
> > +        .name         = "default",
> > +        .type         = AVMEDIA_TYPE_AUDIO,
> > +        .config_props = config_output,
> > +    },
> > +};
> > +
> > +const AVFilter ff_af_asdr = {
> > +    .name           = "asdr",
> > +    .description    = NULL_IF_CONFIG_SMALL("Measure Audio
> Signal-to-Distortion Ratio."),
> > +    .priv_size      = sizeof(AudioSDRContext),
> > +    .query_formats  = query_formats,
> > +    .activate       = activate,
> > +    .uninit         = uninit,
> > +    FILTER_INPUTS(inputs),
> > +    FILTER_OUTPUTS(outputs),
> > +};
> > diff --git a/libavfilter/allfilters.c b/libavfilter/allfilters.c
> > index 73a0bf9c44..7234ca6dbe 100644
> > --- a/libavfilter/allfilters.c
> > +++ b/libavfilter/allfilters.c
> > @@ -75,6 +75,7 @@ extern const AVFilter ff_af_arealtime;
> >  extern const AVFilter ff_af_aresample;
> >  extern const AVFilter ff_af_areverse;
> >  extern const AVFilter ff_af_arnndn;
> > +extern const AVFilter ff_af_asdr;
> >  extern const AVFilter ff_af_asegment;
> >  extern const AVFilter ff_af_aselect;
> >  extern const AVFilter ff_af_asendcmd;
>
> Regards,
>
> --
>   Nicolas George
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