[FFmpeg-devel] [PATCH 1/4] libavutil/hwcontext_d3d11va: Add nb_surfaces to AVD3D11VAFramesContext
Wenbin Chen
wenbin.chen at intel.com
Thu Nov 4 07:44:00 EET 2021
Adding nb_surfaces in AVD3D11VAFramesContext in the end of the structure
to support flexible size of this arrays and align to
AVDXVA2FramesContext and AVVAAPIFramesContext.
Signed-off-by Wenbin Chen <wenbin.chen at intel.com>
---
libavutil/hwcontext_d3d11va.c | 3 +--
libavutil/hwcontext_d3d11va.h | 2 ++
2 files changed, 3 insertions(+), 2 deletions(-)
diff --git a/libavutil/hwcontext_d3d11va.c b/libavutil/hwcontext_d3d11va.c
index 8ab96bad25..086e7b9daa 100644
--- a/libavutil/hwcontext_d3d11va.c
+++ b/libavutil/hwcontext_d3d11va.c
@@ -72,7 +72,6 @@ static av_cold void load_functions(void)
}
typedef struct D3D11VAFramesContext {
- int nb_surfaces;
int nb_surfaces_used;
DXGI_FORMAT format;
@@ -287,7 +286,7 @@ static int d3d11va_frames_init(AVHWFramesContext *ctx)
hwctx->texture_infos = av_calloc(ctx->initial_pool_size, sizeof(*hwctx->texture_infos));
if (!hwctx->texture_infos)
return AVERROR(ENOMEM);
- s->nb_surfaces = ctx->initial_pool_size;
+ hwctx->nb_surfaces = ctx->initial_pool_size;
ctx->internal->pool_internal = av_buffer_pool_init2(sizeof(AVD3D11FrameDescriptor),
ctx, d3d11va_pool_alloc, NULL);
diff --git a/libavutil/hwcontext_d3d11va.h b/libavutil/hwcontext_d3d11va.h
index 77d2d72f1b..b0df470190 100644
--- a/libavutil/hwcontext_d3d11va.h
+++ b/libavutil/hwcontext_d3d11va.h
@@ -173,6 +173,8 @@ typedef struct AVD3D11VAFramesContext {
* This field is ignored/invalid if a user-allocated texture is provided.
*/
AVD3D11FrameDescriptor *texture_infos;
+
+ int nb_surfaces;
} AVD3D11VAFramesContext;
#endif /* AVUTIL_HWCONTEXT_D3D11VA_H */
--
2.25.1
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