[FFmpeg-devel] [PATCH v3 2/2] lavc/aarch64: add pred16x16 10-bit functions

Martin Storsjö martin at martin.st
Wed Apr 14 15:35:44 EEST 2021


On Tue, 13 Apr 2021, Mikhail Nitenko wrote:

> Benchmarks:
> pred16x16_dc_10_c: 124.0
> pred16x16_dc_10_neon: 97.2
> pred16x16_horizontal_10_c: 71.7
> pred16x16_horizontal_10_neon: 66.2
> pred16x16_top_dc_10_c: 90.7
> pred16x16_top_dc_10_neon: 71.5
> pred16x16_vertical_10_c: 64.7
> pred16x16_vertical_10_neon: 61.7

When posting benchmark numbers, it's nice if you'd mention what CPU it was 
benchmarked on, as the numbers sometimes differ quite a bit between 
various CPUs.

>
> Some functions work slower than C and are left commented out.
> ---
> libavcodec/aarch64/h264pred_init.c |  12 +++
> libavcodec/aarch64/h264pred_neon.S | 117 +++++++++++++++++++++++++++++
> 2 files changed, 129 insertions(+)
>
> diff --git a/libavcodec/aarch64/h264pred_init.c b/libavcodec/aarch64/h264pred_init.c
> index fc8989ae0d..9a1f13910d 100644
> --- a/libavcodec/aarch64/h264pred_init.c
> +++ b/libavcodec/aarch64/h264pred_init.c
> @@ -45,6 +45,11 @@ void ff_pred8x8_0lt_dc_neon(uint8_t *src, ptrdiff_t stride);
> void ff_pred8x8_l00_dc_neon(uint8_t *src, ptrdiff_t stride);
> void ff_pred8x8_0l0_dc_neon(uint8_t *src, ptrdiff_t stride);
> 
> +void ff_pred16x16_top_dc_neon_10(uint8_t *src, ptrdiff_t stride);
> +void ff_pred16x16_dc_neon_10(uint8_t *src, ptrdiff_t stride);
> +void ff_pred16x16_hor_neon_10(uint8_t *src, ptrdiff_t stride);
> +void ff_pred16x16_vert_neon_10(uint8_t *src, ptrdiff_t stride);
> +
> static av_cold void h264_pred_init_neon(H264PredContext *h, int codec_id,
>                                         const int bit_depth,
>                                         const int chroma_format_idc)
> @@ -78,6 +83,12 @@ static av_cold void h264_pred_init_neon(H264PredContext *h, int codec_id,
>             codec_id != AV_CODEC_ID_VP7 && codec_id != AV_CODEC_ID_VP8)
>             h->pred16x16[PLANE_PRED8x8  ] = ff_pred16x16_plane_neon;
>     }
> +    if (bit_depth == 10) {
> +        h->pred16x16[DC_PRED8x8     ] = ff_pred16x16_dc_neon_10;
> +        h->pred16x16[VERT_PRED8x8   ] = ff_pred16x16_vert_neon_10;
> +        h->pred16x16[HOR_PRED8x8    ] = ff_pred16x16_hor_neon_10;
> +        h->pred16x16[TOP_DC_PRED8x8 ] = ff_pred16x16_top_dc_neon_10;
> +    }
> }
> 
> av_cold void ff_h264_pred_init_aarch64(H264PredContext *h, int codec_id,
> @@ -88,3 +99,4 @@ av_cold void ff_h264_pred_init_aarch64(H264PredContext *h, int codec_id,
>     if (have_neon(cpu_flags))
>         h264_pred_init_neon(h, codec_id, bit_depth, chroma_format_idc);
> }
> +

Stray newline added

> diff --git a/libavcodec/aarch64/h264pred_neon.S b/libavcodec/aarch64/h264pred_neon.S
> index 213b40b3e7..5ce50323f8 100644
> --- a/libavcodec/aarch64/h264pred_neon.S
> +++ b/libavcodec/aarch64/h264pred_neon.S
> @@ -359,3 +359,120 @@ function ff_pred8x8_0l0_dc_neon, export=1
>         dup             v1.8b,  v1.b[0]
>         b               .L_pred8x8_dc_end
> endfunc
> +
> +.macro ldcol.16  rd,  rs,  rt,  n=4,  hi=0
> +.if \n >= 4 || \hi == 0
> +        ld1             {\rd\().h}[0],  [\rs], \rt
> +        ld1             {\rd\().h}[1],  [\rs], \rt
> +.endif
> +.if \n >= 4 || \hi == 1
> +        ld1             {\rd\().h}[2],  [\rs], \rt
> +        ld1             {\rd\().h}[3],  [\rs], \rt
> +.endif
> +.if \n == 8
> +        ld1             {\rd\().h}[4],  [\rs], \rt
> +        ld1             {\rd\().h}[5],  [\rs], \rt
> +        ld1             {\rd\().h}[6],  [\rs], \rt
> +        ld1             {\rd\().h}[7],  [\rs], \rt
> +.endif
> +.endm
> +
> +// slower than C
> +/*
> +function ff_pred16x16_128_dc_neon_10, export=1
> +        movi            v0.8h, #2, lsl #8 // 512, 1 << (bit_depth - 1)
> +
> +        b               .L_pred16x16_dc_10_end
> +endfunc
> +*/
> +
> +function ff_pred16x16_top_dc_neon_10, export=1
> +        sub             x2,  x0,  x1
> +
> +        ld1             {v0.8h, v1.8h},  [x2]
> +
> +        addv            h0,  v0.8h
> +        addv            h1,  v1.8h
> +
> +        add             v0.4h, v0.4h, v1.4h
> +
> +        rshrn           v0.4h,  v0.4s,  #4
> +        dup             v0.8h, v0.h[0]
> +        b               .L_pred16x16_dc_10_end
> +endfunc
> +
> +// slower than C
> +/*
> +function ff_pred16x16_left_dc_neon_10, export=1
> +        sub             x2,  x0,  #2 // access to the "left" column
> +        ldcol.16        v0,  x2,  x1,  8
> +        ldcol.16        v1,  x2,  x1,  8 // load "left" column
> +
> +        addv            h0,  v0.8h
> +        addv            h1,  v1.8h
> +
> +        add             v0.4h,  v0.4h,  v1.4h
> +
> +        rshrn           v0.4h,  v0.4s,  #4
> +        dup             v0.8h, v0.h[0]
> +        b               .L_pred16x16_dc_10_end
> +endfunc
> +*/
> +
> +function ff_pred16x16_dc_neon_10, export=1
> +        sub             x2,  x0,  x1 // access to the "top" row
> +        sub             x3,  x0,  #2 // access to the "left" column
> +
> +        ld1             {v0.8h, v1.8h}, [x2]
> +        ldcol.16        v2,  x3,  x1,  8
> +        ldcol.16        v3,  x3,  x1,  8 // load pixels in "top" row and "left" col
> +
> +        addv            h0,  v0.8h
> +        addv            h1,  v1.8h
> +        addv            h2,  v2.8h // sum all pixels in the "top" row and "left" col
> +        addv            h3,  v3.8h // (sum stays in h0-h3 registers)
> +
> +        add             v0.4h,  v0.4h,  v1.4h
> +        add             v0.4h,  v0.4h,  v2.4h
> +        add             v0.4h,  v0.4h,  v3.4h // sum registers h0-h3

Instead of doing ((v0+v1)+v2)+v3, try doing (v0+v1)+(v2+v3). That reduces 
the latency chain by one instruction, when the v2+v3 addition can start 
independent of the v0+v1 addition.

> +
> +        rshrn           v0.4h,  v0.4s,  #5
> +        dup             v0.8h,  v0.h[0]
> +.L_pred16x16_dc_10_end:
> +        mov             v1.16b,  v0.16b
> +        mov             w3,  #8
> +6:      st1             {v0.8h, v1.8h}, [x0], x1
> +        subs            w3,  w3,  #1
> +        st1             {v0.8h, v1.8h}, [x0], x1
> +        b.ne            6b
> +        ret
> +endfunc
> +
> +function ff_pred16x16_hor_neon_10, export=1
> +        sub             x2,  x0,  #2
> +        add             x3,  x0,  #16
> +
> +        mov             w4,  #16
> +1:      ld1r            {v0.8h},  [x2],  x1
> +        subs            w4,  w4,  #1
> +        st1             {v0.8h},  [x0],  x1
> +        st1             {v0.8h},  [x3],  x1
> +        b.ne            1b
> +        ret
> +endfunc
> +
> +function ff_pred16x16_vert_neon_10, export=1
> +        sub             x2,  x0,  x1
> +        add             x1,  x1,  x1
> +
> +        ld1             {v0.8h, v1.8h},  [x2],  x1
> +
> +        mov             w3,  #8
> +1:      subs            w3,  w3,  #1
> +        st1             {v0.8h, v1.8h},  [x0],  x1
> +        st1             {v0.8h, v1.8h},  [x2],  x1
> +
> +        b.ne            1b
> +        ret
> +endfunc
> +

Stray newline at the end of the file, git complains about it.

Other than that, the code looks straightforward and ok to me.

// Martin



More information about the ffmpeg-devel mailing list