[FFmpeg-devel] [PATCH 2/2] avcodec/hevcdec: sync User Data Unregistered SEI buffers across threads
James Almer
jamrial at gmail.com
Thu Sep 17 18:09:40 EEST 2020
On 9/17/2020 10:59 AM, Guangxin Xu wrote:
> On Thu, Sep 17, 2020 at 9:35 PM James Almer <jamrial at gmail.com> wrote:
>
>> Signed-off-by: James Almer <jamrial at gmail.com>
>> ---
>> libavcodec/hevcdec.c | 19 +++++++++++++++++++
>> 1 file changed, 19 insertions(+)
>>
>> diff --git a/libavcodec/hevcdec.c b/libavcodec/hevcdec.c
>> index 1f3ea54d39..2481730788 100644
>> --- a/libavcodec/hevcdec.c
>> +++ b/libavcodec/hevcdec.c
>> @@ -3548,6 +3548,25 @@ static int
>> hevc_update_thread_context(AVCodecContext *dst,
>> return AVERROR(ENOMEM);
>> }
>>
>> + for (i = 0; i < s->sei.unregistered.nb_buf_ref; i++)
>> + av_buffer_unref(&s->sei.unregistered.buf_ref[i]);
>> + s->sei.unregistered.nb_buf_ref = 0;
>>
> Is it possible to define a new function ff_hevc_reset_sei_unregistered,
> then we can reuse the function here and in ff_hevc_reset_sei?
I don't think it's worth doing for only three lines.
>
>
>> +
>> + if (s0->sei.unregistered.nb_buf_ref) {
>> + ret = av_reallocp_array(&s->sei.unregistered.buf_ref,
>> + s0->sei.unregistered.nb_buf_ref,
>> + sizeof(*s0->sei.unregistered.buf_ref));
>>
> This will call copy &s->sei.unregistered.buf_ref, but it's not needed.
I made it this way since when both contexts have an allocated buffer of
the same size or smaller, the call will basically be a no-op and faster
than a free() + malloc().
I don't know how often that can be, considering the buffer will be freed
after generating an output frame, so I can change it before pushing if
you prefer the alternative.
>
> + if (ret < 0)
>> + return ret;
>> +
>> + for (i = 0; i < s0->sei.unregistered.nb_buf_ref; i++) {
>> + s->sei.unregistered.buf_ref[i] =
>> av_buffer_ref(s0->sei.unregistered.buf_ref[i]);
>> + if (!s->sei.unregistered.buf_ref[i])
>> + return AVERROR(ENOMEM);
>> + s->sei.unregistered.nb_buf_ref++;
>> + }
>> + }
>> +
>> s->sei.frame_packing = s0->sei.frame_packing;
>> s->sei.display_orientation = s0->sei.display_orientation;
>> s->sei.mastering_display = s0->sei.mastering_display;
>> --
>> 2.27.0
>>
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