[FFmpeg-devel] [PATCH 1/3] avfilter/vf_unsharp: add 10bit support
Linjie Fu
linjie.justin.fu at gmail.com
Thu Oct 29 15:09:00 EET 2020
On Thu, Oct 29, 2020 at 7:16 PM <lance.lmwang at gmail.com> wrote:
> From: Limin Wang <lance.lmwang at gmail.com>
>
> Signed-off-by: Limin Wang <lance.lmwang at gmail.com>
> ---
> libavfilter/unsharp.h | 3 +
> libavfilter/vf_unsharp.c | 162
> +++++++++++++++++++++++++----------------------
> 2 files changed, 90 insertions(+), 75 deletions(-)
>
> diff --git a/libavfilter/unsharp.h b/libavfilter/unsharp.h
> index a60b30f..253e32d 100644
> --- a/libavfilter/unsharp.h
> +++ b/libavfilter/unsharp.h
> @@ -48,9 +48,12 @@ typedef struct UnsharpContext {
> UnsharpFilterParam luma; ///< luma parameters (width, height,
> amount)
> UnsharpFilterParam chroma; ///< chroma parameters (width, height,
> amount)
> int hsub, vsub;
> + int bitdepth;
> + int bps;
> int nb_threads;
> int opencl;
> int (* apply_unsharp)(AVFilterContext *ctx, AVFrame *in, AVFrame
> *out);
> + int (* unsharp_slice)(AVFilterContext *ctx, void *arg, int jobnr, int
> nb_jobs);
>
Just curious:
Any special reason for the function moving?
> } UnsharpContext;
> #endif /* AVFILTER_UNSHARP_H */
> diff --git a/libavfilter/vf_unsharp.c b/libavfilter/vf_unsharp.c
> index 7b430b6..416bf1c 100644
> --- a/libavfilter/vf_unsharp.c
> +++ b/libavfilter/vf_unsharp.c
> @@ -57,81 +57,90 @@ typedef struct TheadData {
> int height;
> } ThreadData;
>
> -static int unsharp_slice(AVFilterContext *ctx, void *arg, int jobnr, int
> nb_jobs)
> -{
> - ThreadData *td = arg;
> - UnsharpFilterParam *fp = td->fp;
> - uint32_t **sc = fp->sc;
> - uint32_t *sr = fp->sr;
> - const uint8_t *src2 = NULL; //silence a warning
> - const int amount = fp->amount;
> - const int steps_x = fp->steps_x;
> - const int steps_y = fp->steps_y;
> - const int scalebits = fp->scalebits;
> - const int32_t halfscale = fp->halfscale;
> -
> - uint8_t *dst = td->dst;
> - const uint8_t *src = td->src;
> - const int dst_stride = td->dst_stride;
> - const int src_stride = td->src_stride;
> - const int width = td->width;
> - const int height = td->height;
> - const int sc_offset = jobnr * 2 * steps_y;
> - const int sr_offset = jobnr * (MAX_MATRIX_SIZE - 1);
> - const int slice_start = (height * jobnr) / nb_jobs;
> - const int slice_end = (height * (jobnr+1)) / nb_jobs;
> -
> - int32_t res;
> - int x, y, z;
> - uint32_t tmp1, tmp2;
> -
> - if (!amount) {
> - av_image_copy_plane(dst + slice_start * dst_stride, dst_stride,
> - src + slice_start * src_stride, src_stride,
> - width, slice_end - slice_start);
> - return 0;
> - }
> -
> - for (y = 0; y < 2 * steps_y; y++)
> - memset(sc[sc_offset + y], 0, sizeof(sc[y][0]) * (width + 2 *
> steps_x));
> -
> - // if this is not the first tile, we start from (slice_start -
> steps_y),
> - // so we can get smooth result at slice boundary
> - if (slice_start > steps_y) {
> - src += (slice_start - steps_y) * src_stride;
> - dst += (slice_start - steps_y) * dst_stride;
> - }
> -
> - for (y = -steps_y + slice_start; y < steps_y + slice_end; y++) {
> - if (y < height)
> - src2 = src;
> -
> - memset(sr + sr_offset, 0, sizeof(sr[0]) * (2 * steps_x - 1));
> - for (x = -steps_x; x < width + steps_x; x++) {
> - tmp1 = x <= 0 ? src2[0] : x >= width ? src2[width-1] :
> src2[x];
> - for (z = 0; z < steps_x * 2; z += 2) {
> - tmp2 = sr[sr_offset + z + 0] + tmp1; sr[sr_offset + z +
> 0] = tmp1;
> - tmp1 = sr[sr_offset + z + 1] + tmp2; sr[sr_offset + z +
> 1] = tmp2;
> - }
> - for (z = 0; z < steps_y * 2; z += 2) {
> - tmp2 = sc[sc_offset + z + 0][x + steps_x] + tmp1;
> sc[sc_offset + z + 0][x + steps_x] = tmp1;
> - tmp1 = sc[sc_offset + z + 1][x + steps_x] + tmp2;
> sc[sc_offset + z + 1][x + steps_x] = tmp2;
> - }
> - if (x >= steps_x && y >= (steps_y + slice_start)) {
> - const uint8_t *srx = src - steps_y * src_stride + x -
> steps_x;
> - uint8_t *dsx = dst - steps_y * dst_stride + x -
> steps_x;
> -
> - res = (int32_t)*srx + ((((int32_t) * srx -
> (int32_t)((tmp1 + halfscale) >> scalebits)) * amount) >> 16);
> - *dsx = av_clip_uint8(res);
> - }
> - }
> - if (y >= 0) {
> - dst += dst_stride;
> - src += src_stride;
> - }
> - }
> - return 0;
> +#define DEF_UNSHARP_SLICE_FUNC(name, nbits)
> \
> +static int name##_##nbits(AVFilterContext *ctx, void *arg, int jobnr, int
> nb_jobs) \
> +{
> \
> + ThreadData *td = arg;
> \
> + UnsharpFilterParam *fp = td->fp;
> \
> + UnsharpContext *s = ctx->priv;
> \
> + uint32_t **sc = fp->sc;
> \
> + uint32_t *sr = fp->sr;
> \
> + const uint##nbits##_t *src2 = NULL;
> \
> + const int amount = fp->amount;
> \
> + const int steps_x = fp->steps_x;
> \
> + const int steps_y = fp->steps_y;
> \
> + const int scalebits = fp->scalebits;
> \
> + const int32_t halfscale = fp->halfscale;
> \
> +
> \
> + uint##nbits##_t *dst = (uint##nbits##_t*)td->dst;
> \
> + const uint##nbits##_t *src = (const uint##nbits##_t *)td->src;
> \
> + int dst_stride = td->dst_stride;
> \
> + int src_stride = td->src_stride;
> \
> + const int width = td->width;
> \
> + const int height = td->height;
> \
> + const int sc_offset = jobnr * 2 * steps_y;
> \
> + const int sr_offset = jobnr * (MAX_MATRIX_SIZE - 1);
> \
> + const int slice_start = (height * jobnr) / nb_jobs;
> \
> + const int slice_end = (height * (jobnr+1)) / nb_jobs;
> \
> +
> \
> + int32_t res;
> \
> + int x, y, z;
> \
> + uint32_t tmp1, tmp2;
> \
> +
> \
> + if (!amount) {
> \
> + av_image_copy_plane(td->dst + slice_start * dst_stride,
> dst_stride, \
> + td->src + slice_start * src_stride,
> src_stride, \
> + width * s->bps, slice_end - slice_start);
> \
> + return 0;
> \
> + }
> \
> +
> \
> + for (y = 0; y < 2 * steps_y; y++)
> \
> + memset(sc[sc_offset + y], 0, sizeof(sc[y][0]) * (width + 2 *
> steps_x)); \
> +
> \
> + dst_stride = dst_stride / s->bps;
> \
> + src_stride = src_stride / s->bps;
> \
> + /* if this is not the first tile, we start from (slice_start -
> steps_y) */ \
> + /* so we can get smooth result at slice boundary */
> \
> + if (slice_start > steps_y) {
> \
> + src += (slice_start - steps_y) * src_stride;
> \
> + dst += (slice_start - steps_y) * dst_stride;
> \
> + }
> \
> +
> \
> + for (y = -steps_y + slice_start; y < steps_y + slice_end; y++) {
> \
> + if (y < height)
> \
> + src2 = src;
> \
> +
> \
> + memset(sr + sr_offset, 0, sizeof(sr[0]) * (2 * steps_x - 1));
> \
> + for (x = -steps_x; x < width + steps_x; x++) {
> \
> + tmp1 = x <= 0 ? src2[0] : x >= width ? src2[width-1] :
> src2[x]; \
> + for (z = 0; z < steps_x * 2; z += 2) {
> \
> + tmp2 = sr[sr_offset + z + 0] + tmp1; sr[sr_offset + z +
> 0] = tmp1; \
> + tmp1 = sr[sr_offset + z + 1] + tmp2; sr[sr_offset + z +
> 1] = tmp2; \
> + }
> \
> + for (z = 0; z < steps_y * 2; z += 2) {
> \
> + tmp2 = sc[sc_offset + z + 0][x + steps_x] + tmp1;
> \
> + sc[sc_offset + z + 0][x + steps_x] = tmp1;
> \
> + tmp1 = sc[sc_offset + z + 1][x + steps_x] + tmp2;
> \
> + sc[sc_offset + z + 1][x + steps_x] = tmp2;
> \
> + }
> \
> + if (x >= steps_x && y >= (steps_y + slice_start)) {
> \
> + const uint##nbits##_t *srx = src - steps_y * src_stride +
> x - steps_x; \
> + uint##nbits##_t *dsx = dst - steps_y * dst_stride +
> x - steps_x; \
> +
> \
> + res = (int32_t)*srx + ((((int32_t) * srx -
> \
> + (int32_t)((tmp1 + halfscale) >> scalebits)) *
> amount) >> (8+nbits)); \
> + *dsx = av_clip_uint##nbits(res);
> \
> + }
> \
> + }
> \
> + if (y >= 0) {
> \
> + dst += dst_stride;
> \
> + src += src_stride;
> \
> + }
> \
> + }
> \
> + return 0;
> \
> }
> +DEF_UNSHARP_SLICE_FUNC(unsharp_slice, 16);
> +DEF_UNSHARP_SLICE_FUNC(unsharp_slice, 8);
>
Since the only difference is the bit depth of src/dst/srx/dsx, would it be
better to use one function only,
pass the bitdepth into the function and make the decision(uint8_t or
uint16_t) internally?(than #define the whole funcion)
- Linjie
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