[FFmpeg-devel] [PATCH v5 22/22] h264_metadata_bsf: Improve interpretation of input display matrices
Mark Thompson
sw at jkqxz.net
Mon May 4 01:05:48 EEST 2020
The previous code here only worked in more limited cases.
---
libavcodec/h264_metadata_bsf.c | 42 +++++++++++++++++++++++-----------
1 file changed, 29 insertions(+), 13 deletions(-)
diff --git a/libavcodec/h264_metadata_bsf.c b/libavcodec/h264_metadata_bsf.c
index bfb5b7d7e4..10f4c3c56d 100644
--- a/libavcodec/h264_metadata_bsf.c
+++ b/libavcodec/h264_metadata_bsf.c
@@ -440,23 +440,39 @@ static int h264_metadata_handle_display_orientation(AVBSFContext *bsf,
data = av_packet_get_side_data(pkt, AV_PKT_DATA_DISPLAYMATRIX, &size);
if (data && size >= 9 * sizeof(int32_t)) {
int32_t matrix[9];
+ double dmatrix[9];
int hflip, vflip;
- double angle;
+ double scale_x, scale_y, angle;
memcpy(matrix, data, sizeof(matrix));
- hflip = vflip = 0;
- if (matrix[0] < 0 && matrix[4] > 0)
- hflip = 1;
- else if (matrix[0] > 0 && matrix[4] < 0)
- vflip = 1;
- av_display_matrix_flip(matrix, hflip, vflip);
+ for (i = 0; i < 9; i++)
+ dmatrix[i] = matrix[i] / 65536.0;
+
+ // Extract scale factors.
+ scale_x = hypot(dmatrix[0], dmatrix[3]);
+ scale_y = hypot(dmatrix[1], dmatrix[4]);
+
+ // Select flips to make the main diagonal positive.
+ hflip = dmatrix[0] < 0.0;
+ vflip = dmatrix[4] < 0.0;
+ if (hflip)
+ scale_x = -scale_x;
+ if (vflip)
+ scale_y = -scale_y;
+
+ // Rescale.
+ for (i = 0; i < 9; i += 3) {
+ dmatrix[i] /= scale_x;
+ dmatrix[i + 1] /= scale_y;
+ }
- angle = av_display_rotation_get(matrix);
+ // Extract rotation.
+ angle = atan2(dmatrix[3], dmatrix[0]);
- if (!(angle >= -180.0 && angle <= 180.0 /* also excludes NaN */) ||
- matrix[2] != 0 || matrix[5] != 0 ||
- matrix[6] != 0 || matrix[7] != 0) {
+ if (!(angle >= -M_PI && angle <= M_PI) ||
+ matrix[2] != 0.0 || matrix[5] != 0.0 ||
+ matrix[6] != 0.0 || matrix[7] != 0.0) {
av_log(bsf, AV_LOG_WARNING, "Input display matrix is not "
"representable in H.264 parameters.\n");
} else {
@@ -464,8 +480,8 @@ static int h264_metadata_handle_display_orientation(AVBSFContext *bsf,
disp->ver_flip = vflip;
disp->anticlockwise_rotation =
(uint16_t)rint((angle >= 0.0 ? angle
- : angle + 360.0) *
- 65536.0 / 360.0);
+ : angle + 2 * M_PI) *
+ 32768.0 / M_PI);
write = 1;
}
}
--
2.26.2
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