[FFmpeg-devel] [PATCH v2] lavc/qsv: adding DX11 support

Soft Works softworkz at hotmail.com
Thu Mar 12 23:17:08 EET 2020



> -----Original Message-----
> From: ffmpeg-devel <ffmpeg-devel-bounces at ffmpeg.org> On Behalf Of
> Hendrik Leppkes
> On Wed, Mar 11, 2020 at 10:58 PM Soft Works <softworkz at hotmail.com>
> wrote:
> >
> > The submitted patch is far away from being complete.  I know it
> > because I've already done a full implementation of D3D11 support for
> > QuickSync (but not yet submitted).
> >
> 
> Do note that only supporting array-textures in d3d11va was an intentional
> choice, and its unlikely that a patch that would vastly increase the complexity
> in dealing with d3d11va by introducing an alternate mode for only legacy
> hardware would likely not see much agreement.

Hendrik,

In this case, "legacy hardware" does not mean some age-old CPUs but a significant
share of Intel CPUs that are in use today.

softworkz


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