[FFmpeg-devel] [PATCH 2/2] Add VDPAU to list of supported formats

Manoj Bonda mbonda at nvidia.com
Sat Jun 27 16:36:06 EEST 2020


Thanks Philip for pointing out the mistake. 
Sorry for the churn. 

Thanks,
ManojGupta.

> -----Original Message-----
> From: Philip Langdale <philipl at overt.org>
> Sent: Friday, June 26, 2020 10:50 PM
> To: Manoj Bonda <mbonda at nvidia.com>
> Cc: FFmpeg development discussions and patches <ffmpeg-
> devel at ffmpeg.org>; vdpau at lists.freedesktop.org; Aaron Plattner
> <aplattner at nvidia.com>
> Subject: Re: [FFmpeg-devel] [PATCH 2/2] Add VDPAU to list of supported
> formats
> 
> External email: Use caution opening links or attachments
> 
> 
> On Fri, 26 Jun 2020 12:43:29 +0530
> ManojGuptaBonda <mbonda at nvidia.com> wrote:
> 
> > Added VDPAU to list of supported formats for HEVC10 and 12 bit formats
> > also added 42010 bit to surface_parameters and new VDP chroma formats
> > to VDPAUPixFmtMaps
> >
> > Add HEVC 420 10/12 Bit  and 444 10/12 Bit support for VDPAU
> >
> >
> > YUV444P10 is defined as the 444 surface with 10bit valid data in LSBs
> > but H/w returns Data in MSBs Hence if we map output as YUV444p16 it is
> > filtering out the LSB to convert to p10 format.
> 
> This one needs #ifdef guards too.
> 
> --phil


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