[FFmpeg-devel] [PATCH] lavc/qsv: adding DX11 support

Anton Khirnov anton at khirnov.net
Fri Jan 10 12:41:07 EET 2020


Quoting Artem Galin (2019-12-23 19:31:04)
> This enables DX11 support for QSV with higher priority than DX9.
> In case of multiple GPUs configuration, DX9 API does not allow to get
> access to QSV device in some cases - headless.
> Implementation based on DX11 resolves that restriction by enumerating list of available GPUs and finding device with QSV support.
> 
> Signed-off-by: Artem Galin <artem.galin at gmail.com>
> ---
>  libavcodec/qsv.c              | 13 +++--
>  libavcodec/qsv_internal.h     |  1 +
>  libavutil/hwcontext_d3d11va.c | 57 +++++++++++++++++++++-
>  libavutil/hwcontext_qsv.c     | 89 +++++++++++++++++++++++++++++++----
>  libavutil/hwcontext_qsv.h     |  1 +
>  5 files changed, 147 insertions(+), 14 deletions(-)
> 
> diff --git a/libavcodec/qsv.c b/libavcodec/qsv.c
> index b00e427435..33ac7a3373 100644
> --- a/libavcodec/qsv.c
> +++ b/libavcodec/qsv.c
> @@ -414,7 +414,7 @@ static int ff_qsv_set_display_handle(AVCodecContext *avctx, QSVSession *qs)
>  int ff_qsv_init_internal_session(AVCodecContext *avctx, QSVSession *qs,
>                                   const char *load_plugins, int gpu_copy)
>  {
> -    mfxIMPL          impl = MFX_IMPL_AUTO_ANY;
> +    mfxIMPL          impl = MFX_IMPL_AUTO_ANY | MFX_IMPL_VIA_D3D11;
>      mfxVersion        ver = { { QSV_VERSION_MINOR, QSV_VERSION_MAJOR } };
>      mfxInitParam init_par = { MFX_IMPL_AUTO_ANY };
>  
> @@ -504,6 +504,7 @@ static AVBufferRef *qsv_create_mids(AVBufferRef *hw_frames_ref)
>      for (i = 0; i < nb_surfaces; i++) {
>          QSVMid *mid = &mids[i];
>          mid->handle        = frames_hwctx->surfaces[i].Data.MemId;
> +        mid->texture       = frames_hwctx->texture;
>          mid->hw_frames_ref = hw_frames_ref1;
>      }
>  
> @@ -713,7 +714,13 @@ static mfxStatus qsv_frame_unlock(mfxHDL pthis, mfxMemId mid, mfxFrameData *ptr)
>  static mfxStatus qsv_frame_get_hdl(mfxHDL pthis, mfxMemId mid, mfxHDL *hdl)
>  {
>      QSVMid *qsv_mid = (QSVMid*)mid;
> -    *hdl = qsv_mid->handle;
> +    if (qsv_mid->texture) {
> +        mfxHDLPair *pair  =  (mfxHDLPair*)hdl;
> +        pair->first  = qsv_mid->texture;
> +        pair->second = qsv_mid->handle;
> +    } else {
> +        *hdl = qsv_mid->handle;
> +    }
>      return MFX_ERR_NONE;
>  }
>  
> @@ -723,8 +730,8 @@ int ff_qsv_init_session_device(AVCodecContext *avctx, mfxSession *psession,
>  {
>      static const mfxHandleType handle_types[] = {
>          MFX_HANDLE_VA_DISPLAY,
> -        MFX_HANDLE_D3D9_DEVICE_MANAGER,
>          MFX_HANDLE_D3D11_DEVICE,
> +        MFX_HANDLE_D3D9_DEVICE_MANAGER,
>      };
>      AVHWDeviceContext    *device_ctx = (AVHWDeviceContext*)device_ref->data;
>      AVQSVDeviceContext *device_hwctx = device_ctx->hwctx;
> diff --git a/libavcodec/qsv_internal.h b/libavcodec/qsv_internal.h
> index 37559270e5..09425fb431 100644
> --- a/libavcodec/qsv_internal.h
> +++ b/libavcodec/qsv_internal.h
> @@ -60,6 +60,7 @@
>  
>  typedef struct QSVMid {
>      AVBufferRef *hw_frames_ref;
> +    void *texture;
>      mfxHDL handle;
>  
>      AVFrame *locked_frame;
> diff --git a/libavutil/hwcontext_d3d11va.c b/libavutil/hwcontext_d3d11va.c
> index 6670c47579..a08479fd96 100644
> --- a/libavutil/hwcontext_d3d11va.c
> +++ b/libavutil/hwcontext_d3d11va.c
> @@ -244,7 +244,7 @@ static int d3d11va_frames_init(AVHWFramesContext *ctx)
>          return AVERROR(EINVAL);
>      }
>  
> -    texDesc = (D3D11_TEXTURE2D_DESC){
> +    texDesc = (D3D11_TEXTURE2D_DESC) {
>          .Width      = ctx->width,
>          .Height     = ctx->height,
>          .MipLevels  = 1,
> @@ -510,6 +510,46 @@ static void d3d11va_device_uninit(AVHWDeviceContext *hwdev)
>      }
>  }
>  
> +static int d3d11va_device_find_qsv_adapter(AVHWDeviceContext *ctx, UINT creationFlags)
> +{
> +    HRESULT hr;
> +    IDXGIAdapter *adapter = NULL;
> +    int adapter_id = 0;
> +    int vendor_id = 0x8086;
> +    IDXGIFactory2 *factory;
> +    hr = mCreateDXGIFactory(&IID_IDXGIFactory2, (void **)&factory);
> +    while (IDXGIFactory2_EnumAdapters(factory, adapter_id++, &adapter) != DXGI_ERROR_NOT_FOUND)
> +    {
> +        ID3D11Device* device = NULL;
> +        DXGI_ADAPTER_DESC adapter_desc;
> +
> +        hr = mD3D11CreateDevice(adapter, D3D_DRIVER_TYPE_UNKNOWN, NULL, creationFlags, NULL, 0, D3D11_SDK_VERSION, &device, NULL, NULL);
> +        if (FAILED(hr)) {
> +            av_log(ctx, AV_LOG_ERROR, "D3D11CreateDevice returned error\n");
> +            continue;
> +        }
> +
> +        hr = IDXGIAdapter2_GetDesc(adapter, &adapter_desc);
> +        if (FAILED(hr)) {
> +            av_log(ctx, AV_LOG_ERROR, "IDXGIAdapter2_GetDesc returned error\n");
> +            continue;
> +        }
> +
> +        if(device)
> +            ID3D11Device_Release(device);
> +
> +        if (adapter)
> +            IDXGIAdapter_Release(adapter);
> +
> +        if (adapter_desc.VendorId == vendor_id) {
> +            IDXGIFactory2_Release(factory);
> +            return adapter_id - 1;
> +        }
> +    }
> +    IDXGIFactory2_Release(factory);
> +    return -1;
> +}
> +
>  static int d3d11va_device_create(AVHWDeviceContext *ctx, const char *device,
>                                   AVDictionary *opts, int flags)
>  {
> @@ -519,7 +559,9 @@ static int d3d11va_device_create(AVHWDeviceContext *ctx, const char *device,
>      IDXGIAdapter           *pAdapter = NULL;
>      ID3D10Multithread      *pMultithread;
>      UINT creationFlags = D3D11_CREATE_DEVICE_VIDEO_SUPPORT;
> +    int adapter = -1;
>      int is_debug       = !!av_dict_get(opts, "debug", NULL, 0);
> +    int is_qsv         = !!av_dict_get(opts, "d3d11va_qsv", NULL, 0);
>      int ret;
>  
>      // (On UWP we can't check this.)
> @@ -538,11 +580,22 @@ static int d3d11va_device_create(AVHWDeviceContext *ctx, const char *device,
>          return AVERROR_UNKNOWN;
>      }
>  
> +    if (is_qsv) {
> +        adapter = d3d11va_device_find_qsv_adapter(ctx, creationFlags);
> +        if (adapter < 0) {
> +            av_log(ctx, AV_LOG_ERROR, "Failed to find DX11 adapter with QSV support\n");
> +            return AVERROR_UNKNOWN;
> +        }
> +    }
> +
>      if (device) {
> +        adapter = atoi(device);
> +    }
> +
> +    if (adapter >= 0) {
>          IDXGIFactory2 *pDXGIFactory;
>          hr = mCreateDXGIFactory(&IID_IDXGIFactory2, (void **)&pDXGIFactory);
>          if (SUCCEEDED(hr)) {
> -            int adapter = atoi(device);
>              if (FAILED(IDXGIFactory2_EnumAdapters(pDXGIFactory, adapter, &pAdapter)))
>                  pAdapter = NULL;
>              IDXGIFactory2_Release(pDXGIFactory);
> diff --git a/libavutil/hwcontext_qsv.c b/libavutil/hwcontext_qsv.c
> index b1b67400de..ae4247abf2 100644
> --- a/libavutil/hwcontext_qsv.c
> +++ b/libavutil/hwcontext_qsv.c
> @@ -27,9 +27,13 @@
>  #include <pthread.h>
>  #endif
>  
> +#define COBJMACROS
>  #if CONFIG_VAAPI
>  #include "hwcontext_vaapi.h"
>  #endif
> +#if CONFIG_D3D11VA
> +#include "hwcontext_d3d11va.h"
> +#endif
>  #if CONFIG_DXVA2
>  #include "hwcontext_dxva2.h"
>  #endif
> @@ -89,6 +93,9 @@ static const struct {
>  #if CONFIG_VAAPI
>      { MFX_HANDLE_VA_DISPLAY,          AV_HWDEVICE_TYPE_VAAPI, AV_PIX_FMT_VAAPI },
>  #endif
> +#if CONFIG_D3D11VA
> +    { MFX_HANDLE_D3D11_DEVICE, AV_HWDEVICE_TYPE_D3D11VA, AV_PIX_FMT_D3D11 },
> +#endif
>  #if CONFIG_DXVA2
>      { MFX_HANDLE_D3D9_DEVICE_MANAGER, AV_HWDEVICE_TYPE_DXVA2, AV_PIX_FMT_DXVA2_VLD },
>  #endif
> @@ -229,9 +236,17 @@ static int qsv_init_child_ctx(AVHWFramesContext *ctx)
>          child_device_hwctx->display = (VADisplay)device_priv->handle;
>      }
>  #endif
> +#if CONFIG_D3D11VA
> +    if (child_device_ctx->type == AV_HWDEVICE_TYPE_D3D11VA) {
> +        AVD3D11VADeviceContext *child_device_hwctx = child_device_ctx->hwctx;
> +        ID3D11Device_AddRef((ID3D11Device*)device_priv->handle);
> +        child_device_hwctx->device = (ID3D11Device*)device_priv->handle;
> +    }
> +#endif
>  #if CONFIG_DXVA2
>      if (child_device_ctx->type == AV_HWDEVICE_TYPE_DXVA2) {
>          AVDXVA2DeviceContext *child_device_hwctx = child_device_ctx->hwctx;
> +        IDirect3DDeviceManager9_AddRef((IDirect3DDeviceManager9*)device_priv->handle);
>          child_device_hwctx->devmgr = (IDirect3DDeviceManager9*)device_priv->handle;
>      }
>  #endif
> @@ -255,6 +270,16 @@ static int qsv_init_child_ctx(AVHWFramesContext *ctx)
>      child_frames_ctx->width             = FFALIGN(ctx->width, 16);
>      child_frames_ctx->height            = FFALIGN(ctx->height, 16);
>  
> +#if CONFIG_D3D11VA
> +    if (child_device_ctx->type == AV_HWDEVICE_TYPE_D3D11VA) {
> +        AVD3D11VAFramesContext *child_frames_hwctx = child_frames_ctx->hwctx;
> +        child_frames_hwctx->MiscFlags |= D3D11_RESOURCE_MISC_SHARED;
> +        if (hwctx->frame_type & MFX_MEMTYPE_VIDEO_MEMORY_PROCESSOR_TARGET)
> +            child_frames_hwctx->BindFlags = D3D11_BIND_RENDER_TARGET ;
> +        else
> +            child_frames_hwctx->BindFlags = D3D11_BIND_DECODER;
> +    }
> +#endif
>  #if CONFIG_DXVA2
>      if (child_device_ctx->type == AV_HWDEVICE_TYPE_DXVA2) {
>          AVDXVA2FramesContext *child_frames_hwctx = child_frames_ctx->hwctx;
> @@ -279,6 +304,18 @@ static int qsv_init_child_ctx(AVHWFramesContext *ctx)
>          hwctx->frame_type = MFX_MEMTYPE_VIDEO_MEMORY_DECODER_TARGET;
>      }
>  #endif
> +#if CONFIG_D3D11VA
> +    if (child_device_ctx->type == AV_HWDEVICE_TYPE_D3D11VA) {
> +        AVD3D11VAFramesContext *child_frames_hwctx = child_frames_ctx->hwctx;
> +        hwctx->texture = child_frames_hwctx->texture;
> +        for (i = 0; i < ctx->initial_pool_size; i++)
> +            s->surfaces_internal[i].Data.MemId = (mfxMemId)(int64_t)i;
> +        if (child_frames_hwctx->BindFlags == D3D11_BIND_DECODER)
> +            hwctx->frame_type = MFX_MEMTYPE_VIDEO_MEMORY_DECODER_TARGET;
> +        else
> +            hwctx->frame_type = MFX_MEMTYPE_VIDEO_MEMORY_PROCESSOR_TARGET;
> +    }
> +#endif
>  #if CONFIG_DXVA2
>      if (child_device_ctx->type == AV_HWDEVICE_TYPE_DXVA2) {
>          AVDXVA2FramesContext *child_frames_hwctx = child_frames_ctx->hwctx;
> @@ -421,7 +458,16 @@ static mfxStatus frame_unlock(mfxHDL pthis, mfxMemId mid, mfxFrameData *ptr)
>  
>  static mfxStatus frame_get_hdl(mfxHDL pthis, mfxMemId mid, mfxHDL *hdl)
>  {
> -    *hdl = mid;
> +    AVHWFramesContext    *ctx = pthis;
> +    AVQSVFramesContext *hwctx = ctx->hwctx;
> +
> +    if (hwctx->texture) {
> +        mfxHDLPair *pair  =  (mfxHDLPair*)hdl;
> +        pair->first  = hwctx->texture;
> +        pair->second = mid;
> +    } else {
> +        *hdl = mid;
> +    }
>      return MFX_ERR_NONE;
>  }
>  
> @@ -492,7 +538,7 @@ static int qsv_init_internal_session(AVHWFramesContext *ctx,
>  
>      err = MFXVideoVPP_Init(*session, &par);
>      if (err != MFX_ERR_NONE) {
> -        av_log(ctx, AV_LOG_VERBOSE, "Error opening the internal VPP session."
> +        av_log(ctx, AV_LOG_ERROR, "Error opening the internal VPP session."
>                 "Surface upload/download will not be possible\n");
>          MFXClose(*session);
>          *session = NULL;
> @@ -1074,7 +1120,7 @@ static void qsv_device_free(AVHWDeviceContext *ctx)
>      av_freep(&priv);
>  }
>  
> -static mfxIMPL choose_implementation(const char *device)
> +static mfxIMPL choose_implementation(const char *device, enum AVHWDeviceType child_device_type)
>  {
>      static const struct {
>          const char *name;
> @@ -1103,6 +1149,10 @@ static mfxIMPL choose_implementation(const char *device)
>              impl = strtol(device, NULL, 0);
>      }
>  
> +    if ( (child_device_type == AV_HWDEVICE_TYPE_D3D11VA) && (impl != MFX_IMPL_SOFTWARE) ) {
> +        impl |= MFX_IMPL_VIA_D3D11;
> +    }
> +
>      return impl;
>  }
>  
> @@ -1129,6 +1179,15 @@ static int qsv_device_derive_from_child(AVHWDeviceContext *ctx,
>          }
>          break;
>  #endif
> +#if CONFIG_D3D11VA
> +    case AV_HWDEVICE_TYPE_D3D11VA:
> +        {
> +            AVD3D11VADeviceContext *child_device_hwctx = child_device_ctx->hwctx;
> +            handle_type = MFX_HANDLE_D3D11_DEVICE;
> +            handle = (mfxHDL)child_device_hwctx->device;
> +        }
> +        break;
> +#endif
>  #if CONFIG_DXVA2
>      case AV_HWDEVICE_TYPE_DXVA2:
>          {
> @@ -1226,23 +1285,35 @@ static int qsv_device_create(AVHWDeviceContext *ctx, const char *device,
>          // possible, even when multiple devices and drivers are available.
>          av_dict_set(&child_device_opts, "kernel_driver", "i915", 0);
>          av_dict_set(&child_device_opts, "driver",        "iHD",  0);
> -    } else if (CONFIG_DXVA2)
> +    } else if (CONFIG_D3D11VA) {
> +        child_device_type = AV_HWDEVICE_TYPE_D3D11VA;
> +        av_dict_set(&child_device_opts, "d3d11va_qsv",   "enabled",  0);
> +    } else if (CONFIG_DXVA2) {
>          child_device_type = AV_HWDEVICE_TYPE_DXVA2;
> -    else {
> +    } else {
>          av_log(ctx, AV_LOG_ERROR, "No supported child device type is enabled\n");
>          return AVERROR(ENOSYS);
>      }
>  
>      ret = av_hwdevice_ctx_create(&priv->child_device_ctx, child_device_type,
>                                   e ? e->value : NULL, child_device_opts, 0);
> -
>      av_dict_free(&child_device_opts);
> -    if (ret < 0)
> -        return ret;
> +    if (ret < 0) {
> +        if (CONFIG_DXVA2 && (child_device_type == AV_HWDEVICE_TYPE_D3D11VA)) {
> +            // in case of d3d11va fail, try one more chance to create device via dxva2
> +            child_device_type = AV_HWDEVICE_TYPE_DXVA2;
> +            child_device_opts = NULL;
> +            ret = av_hwdevice_ctx_create(&priv->child_device_ctx, child_device_type,
> +                            e ? e->value : NULL, child_device_opts, 0);
> +        }
> +        if (ret < 0) {
> +            return ret;
> +        }
> +    }
>  
>      child_device = (AVHWDeviceContext*)priv->child_device_ctx->data;
>  
> -    impl = choose_implementation(device);
> +    impl = choose_implementation(device, child_device_type);
>  
>      return qsv_device_derive_from_child(ctx, impl, child_device, 0);
>  }
> diff --git a/libavutil/hwcontext_qsv.h b/libavutil/hwcontext_qsv.h
> index b98d611cfc..f5a9691949 100644
> --- a/libavutil/hwcontext_qsv.h
> +++ b/libavutil/hwcontext_qsv.h
> @@ -42,6 +42,7 @@ typedef struct AVQSVDeviceContext {
>  typedef struct AVQSVFramesContext {
>      mfxFrameSurface1 *surfaces;
>      int            nb_surfaces;
> +    void              *texture;

This is a public struct, so new fields have to be added at the end,
otherwise it's an ABI break.

Also, API changes require a minor library version bump and an APIchanges
entry. Some documentation would be nice too.

-- 
Anton Khirnov


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