[FFmpeg-devel] [PATCH v6 0/2] Pro Pinball Series Soundbank demuxer + decoder.

Andreas Rheinhardt andreas.rheinhardt at gmail.com
Mon Apr 6 16:03:50 EEST 2020


Zane van Iperen:
> On Sun, 29 Mar 2020 17:18:08 +0000
> "Zane van Iperen" <zane at zanevaniperen.com> wrote:
> 
>> Adds support for the soundbank files used by the Pro Pinball series
>> of games.
>>
>> Please CC for review.
>>
>> v6:
>>   - fix tools/probetest failure
>>
>> v5:
>>   - add probe function
>>   - add flag #define's
>>
>> v4:
>>   - fix adpcm index table type
>>
>> v3:
>>   - fix potential memory leak if read_header() fails
>>   - fix a buffer overread
>>   - attempt seek before updating state
>>   - remove unneeded check
>>   - naming fixes
>>
>> v2:
>>   - Add sanity checks in header fields
>>   - Formatting and comment fixes
>>   - Change the struct names to match the files
>>
>> Zane van Iperen (2):
>>   avcodec: add support for Cunning Developments' ADPCM
>>   avformat: add demuxer for Pro Pinball Series' Soundbanks
>>
>>  Changelog                |   2 +
>>  doc/general.texi         |   1 +
>>  libavcodec/Makefile      |   1 +
>>  libavcodec/adpcm.c       |  33 +++++
>>  libavcodec/adpcm_data.c  |  13 ++
>>  libavcodec/adpcm_data.h  |   2 +
>>  libavcodec/allcodecs.c   |   1 +
>>  libavcodec/avcodec.h     |   1 +
>>  libavcodec/codec_desc.c  |   7 ++
>>  libavcodec/version.h     |   4 +-
>>  libavformat/Makefile     |   1 +
>>  libavformat/allformats.c |   1 +
>>  libavformat/pp_bnk.c     | 263
>> +++++++++++++++++++++++++++++++++++++++ libavformat/version.h    |
>> 2 +- 14 files changed, 329 insertions(+), 3 deletions(-)
>>  create mode 100644 libavformat/pp_bnk.c
>>
>> --
>> 2.17.1
>>
> 
> Hi all,
> 
> Could I please have some reviews on this?
> 
> If everything's good I have FATE tests and samples ready, which I will
> send upon merge.
> 
> I have a few minor changes but they're just slight comment changes,
> which aren't worth sending as a v7. I can send them as a separate patch
> afterwards.
> 
This is not good as this separate patch would essentially just be
avoidable noise. So please send an updated version.

- Andreas


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