[FFmpeg-devel] [PATCH v4 2/2] avcodec/v210dec: add the frame and slice threading support

Michael Niedermayer michael at niedermayer.cc
Fri Oct 11 22:05:27 EEST 2019


On Sun, Sep 22, 2019 at 11:55:49AM +0800, lance.lmwang at gmail.com wrote:
> From: Limin Wang <lance.lmwang at gmail.com>
> 
> The multithread is avoid one core cpu is full with other filter like scale etc.
> About the performance, the gain is very small, below is my testing for
> performance.
> In order to avoid the disk bottleneck, I'll use stream_loop mode for 10 frame
> only.
> 
> ./ffmpeg -y -i ~/Movies/4k_Rec709_ProResHQ.mov -c:v v210 -f rawvideo -frames 10
> ~/Movies/1.v210
> 
> master:
> ./ffmpeg -threads 1 -s 4096x3072 -stream_loop 100 -i ~/Movies/1.v210 -benchmark
> -f null -
> frame= 1010 fps= 42 q=-0.0 Lsize=N/A time=00:00:40.40 bitrate=N/A speed=1.69x
> video:529kB audio:0kB subtitle:0kB other streams:0kB global headers:0kB muxing
> overhead: unknown
> bench: utime=10.082s stime=13.784s rtime=23.889s
> bench: maxrss=147836928kB
> 
> patch applied:
> ./ffmpeg -threads 4 -thread_type frame+slice  -s 4096x3072 -stream_loop 100 -i
> ~/Movies/1.v210 -benchmark -f null -
> 
> frame= 1010 fps= 55 q=-0.0 Lsize=N/A time=00:00:40.40 bitrate=N/A speed=2.22x
> video:529kB audio:0kB subtitle:0kB other streams:0kB global headers:0kB muxing
> overhead: unknown
> bench: utime=11.407s stime=17.258s rtime=18.279s
> bench: maxrss=442884096kB
> 
> Signed-off-by: Limin Wang <lance.lmwang at gmail.com>
> ---
>  libavcodec/v210dec.c | 131 ++++++++++++++++++++++++++++++++-------------------
>  1 file changed, 83 insertions(+), 48 deletions(-)
> 
> diff --git a/libavcodec/v210dec.c b/libavcodec/v210dec.c
> index 6ce18aa..2e46342 100644
> --- a/libavcodec/v210dec.c
> +++ b/libavcodec/v210dec.c
> @@ -28,6 +28,7 @@
>  #include "libavutil/internal.h"
>  #include "libavutil/mem.h"
>  #include "libavutil/intreadwrite.h"
> +#include "thread.h"
>  
>  #define READ_PIXELS(a, b, c)         \
>      do {                             \
> @@ -37,6 +38,12 @@
>          *c++ = (val >> 20) & 0x3FF;  \
>      } while (0)
>  
> +typedef struct ThreadData {
> +    AVFrame *frame;
> +    uint8_t *buf;
> +    int stride;
> +} ThreadData;
> +
>  static void v210_planar_unpack_c(const uint32_t *src, uint16_t *y, uint16_t *u, uint16_t *v, int width)
>  {
>      uint32_t val;
> @@ -70,55 +77,28 @@ static av_cold int decode_init(AVCodecContext *avctx)
>      return 0;
>  }
>  
> -static int decode_frame(AVCodecContext *avctx, void *data, int *got_frame,
> -                        AVPacket *avpkt)
> +static int v210_decode_slice(AVCodecContext *avctx, void *arg, int jobnr, int threadnr)
>  {
>      V210DecContext *s = avctx->priv_data;
> -
> -    int h, w, ret, stride, aligned_input;
> -    AVFrame *pic = data;
> -    const uint8_t *psrc = avpkt->data;
> +    int h, w;
> +    ThreadData *td = arg;
> +    AVFrame *frame = td->frame;
> +    int stride = td->stride;

> +    int slice_h = avctx->height / avctx->thread_count;
> +    int slice_m = avctx->height % avctx->thread_count;
> +    int slice_start = jobnr * slice_h;
> +    int slice_end = slice_start + slice_h;

assume avctx->height is 10 and avctx->thread_count is 11
slice_h becomes 0 and slice_start becomes 0 too for all threads



[...]
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Michael     GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB

The bravest are surely those who have the clearest vision
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notwithstanding go out to meet it. -- Thucydides
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