[FFmpeg-devel] [RFC] Replace the bitstream reader

Paul B Mahol onemda at gmail.com
Sun Nov 24 12:43:38 EET 2019


On 11/24/19, alexandrahajkova at post.cz <alexandrahajkova at post.cz> wrote:
> Hello,
>
> I'd like to add the bitstream reader I wrote a few years ago. It
>   would replace the original get_bits.h
>
> The new bitstream reader is
> written to be easier to use, more consistent and to be easier to
> follow. It is better documented  and is consistent with the
> bytestream reader naming.
>
> Some of bitstream.h functions replaces several ones from get_bits.h at once:
> bitstream_read() reads bits from the 0-32 range and replaces:
> get_bits()
> get_bits_long()
> get_bitsz()
>
> bitstream_peek() replaces:
> show_bits()
> show_bits_long()
> show_bits1()
>
> bitstream_skip() replaces:
> skip_bits1()
> skip_bits()
> skip_bits_long()
>
>
> My bitstream reader is faster in most cases but may get slower on some
> arches
>
>
> and codec types. I did some benchmarks and for example on x86_64, 64-bit
> (Intel Core
>
> i3-2120, 3.30GHz)
> I saw no speed regressions for HEVC and x264 and some speed ups for
> OPUS, AAC, DCA,
> SVQ3. PRORES was even 11 % faster.
>
>
> The code:
>
> #ifndef AVCODEC_BITSTREAM_H
>
> #define AVCODEC_BITSTREAM_H	
>
>
>
>
> 	
>
>
>
> #include <stdint.h>	
>
>
>
>
> 	
>
>
>
> #include "libavutil/common.h"	
>
>
>
> #include "libavutil/intreadwrite.h"	
>
>
>
> #include "libavutil/log.h"	
>
>
>
>
> 	
>
>
>
> #include "mathops.h"	
>
>
>
>
> 	
>
>
>
> typedef struct BitstreamContext {	
>
>
>
> uint64_t bits; // stores bits read from the buffer	
>
>
>
> const uint8_t *buffer, *buffer_end;	
>
>
>
> const uint8_t *ptr; // position inside a buffer	
>
>
>
> unsigned bits_left; // number of bits left in bits field	
>
>
>
> unsigned size_in_bits;	
>
>
>
> } BitstreamContext;	
>
>
>
>
> 	
>
>
>
> static inline void refill_64(BitstreamContext *bc)	
>
>
>
> {	
>
>
>
> if (bc->ptr >= bc->buffer_end)	
>
>
>
> return;	
>
>
>
>
> 	
>
>
>
> #ifdef BITSTREAM_READER_LE	
>
>
>
> bc->bits = AV_RL64(bc->ptr);	
>
>
>
> #else	
>
>
>
> bc->bits = AV_RB64(bc->ptr);	
>
>
>
> #endif	
>
>
>
> bc->ptr += 8;	
>
>
>
> bc->bits_left = 64;	
>
>
>
> }	
>
>
>
>
> 	
>
>
>
> static inline void refill_32(BitstreamContext *bc)	
>
>
>
> {	
>
>
>
> if (bc->ptr >= bc->buffer_end)	
>
>
>
> return;	
>
>
>
>
> 	
>
>
>
> #ifdef BITSTREAM_READER_LE	
>
>
>
> bc->bits = (uint64_t)AV_RL32(bc->ptr) << bc->bits_left | bc->bits;	
>
>
>
> #else	
>
>
>
> bc->bits = bc->bits | (uint64_t)AV_RB32(bc->ptr) << (32 - bc->bits_left);	
>
>
>
> #endif	
>
>
>
> bc->ptr += 4;	
>
>
>
> bc->bits_left += 32;	
>
>
>
> }	
>
>
>
>
> 	
>
>
>
> /* Initialize BitstreamContext. Input buffer must have an additional zero	
>
>
>
> * padding of AV_INPUT_BUFFER_PADDING_SIZE bytes at the end. */	
>
>
>
> static inline int bitstream_init(BitstreamContext *bc, const uint8_t *
> buffer,	
>
>
>
> unsigned bit_size)	
>
>
>
> {	
>
>
>
> unsigned buffer_size;	
>
>
>
>
> 	
>
>
>
> if (bit_size > INT_MAX - 7 || !buffer) {	
>
>
>
> buffer =	
>
>
>
> bc->buffer =	
>
>
>
> bc->ptr = NULL;	
>
>
>
> bc->bits_left = 0;	
>
>
>
> return AVERROR_INVALIDDATA;	
>
>
>
> }	
>
>
>
>
> 	
>
>
>
> buffer_size = (bit_size + 7) >> 3;	
>
>
>
>
> 	
>
>
>
> bc->buffer = buffer;	
>
>
>
> bc->buffer_end = buffer + buffer_size;	
>
>
>
> bc->ptr = bc->buffer;	
>
>
>
> bc->size_in_bits = bit_size;	
>
>
>
> bc->bits_left = 0;	
>
>
>
> bc->bits = 0;	
>
>
>
>
> 	
>
>
>
> refill_64(bc);	
>
>
>
>
> 	
>
>
>
> return 0;	
>
>
>
> }	
>
>
>
>
> 	
>
>
>
> /* Initialize BitstreamContext with buffer size in bytes instead of bits. */
> 	
>
>
>
> static inline int bitstream_init8(BitstreamContext *bc, const uint8_t *
> buffer,	
>
>
>
> unsigned byte_size)	
>
>
>
> {	
>
>
>
> if (byte_size > INT_MAX / 8)	
>
>
>
> return AVERROR_INVALIDDATA;	
>
>
>
> return bitstream_init(bc, buffer, byte_size * 8);	
>
>
>
> }	
>
>
>
>
> 	
>
>
>
> /* Return number of bits already read. */	
>
>
>
> static inline int bitstream_tell(const BitstreamContext *bc)	
>
>
>
> {	
>
>
>
> return (bc->ptr - bc->buffer) * 8 - bc->bits_left;	
>
>
>
> }	
>
>
>
>
> 	
>
>
>
> /* Return buffer size in bits. */	
>
>
>
> static inline int bitstream_tell_size(const BitstreamContext *bc)	
>
>
>
> {	
>
>
>
> return bc->size_in_bits;	
>
>
>
> }	
>
>
>
>
> 	
>
>
>
> /* Return the number of the bits left in a buffer. */	
>
>
>
> static inline int bitstream_bits_left(const BitstreamContext *bc)	
>
>
>
> {	
>
>
>
> return (bc->buffer - bc->ptr) * 8 + bc->size_in_bits + bc->bits_left;	
>
>
>
> }	
>
>
>
>
> 	
>
>
>
> static inline uint64_t get_val(BitstreamContext *bc, unsigned n)	
>
>
>
> {	
>
>
>
> #ifdef BITSTREAM_READER_LE	
>
>
>
> uint64_t ret = bc->bits & ((UINT64_C(1) << n) - 1);	
>
>
>
> bc->bits >>= n;	
>
>
>
> #else	
>
>
>
> uint64_t ret = bc->bits >> (64 - n);	
>
>
>
> bc->bits <<= n;	
>
>
>
> #endif	
>
>
>
> bc->bits_left -= n;	
>
>
>
>
> 	
>
>
>
> return ret;	
>
>
>
> }	
>
>
>
>
> 	
>
>
>
> /* Return one bit from the buffer. */	
>
>
>
> static inline unsigned bitstream_read_bit(BitstreamContext *bc)	
>
>
>
> {	
>
>
>
> if (!bc->bits_left)	
>
>
>
> refill_64(bc);	
>
>
>
>
> 	
>
>
>
> return get_val(bc, 1);	
>
>
>
> }	
>
>
>
>
> 	
>
>
>
> /* Return n bits from the buffer. n has to be in the 0-63 range. */	
>
>
>
> static inline uint64_t bitstream_read_63(BitstreamContext *bc, unsigned n)	
>
>
>
> {	
>
>
>
> uint64_t ret = 0;	
>
>
>
> #ifdef BITSTREAM_READER_LE	
>
>
>
> uint64_t left = 0;	
>
>
>
> #endif	
>
>
>
>
> 	
>
>
>
> if (!n)	
>
>
>
> return 0;	
>
>
>
>
> 	
>
>
>
> if (n > bc->bits_left) {	
>
>
>
> n -= bc->bits_left;	
>
>
>
> #ifdef BITSTREAM_READER_LE	
>
>
>
> left = bc->bits_left;	
>
>
>
> #endif	
>
>
>
> ret = get_val(bc, bc->bits_left);	
>
>
>
> refill_64(bc);	
>
>
>
> }	
>
>
>
>
> 	
>
>
>
> #ifdef BITSTREAM_READER_LE	
>
>
>
> ret = get_val(bc, n) << left | ret;	
>
>
>
> #else	
>
>
>
> ret = get_val(bc, n) | ret << n;	
>
>
>
> #endif	
>
>
>
>
> 	
>
>
>
> return ret;	
>
>
>
> }	
>
>
>
>
> 	
>
>
>
> /* Return n bits from the buffer. n has to be in the 0-32 range. */	
>
>
>
> static inline uint32_t bitstream_read(BitstreamContext *bc, unsigned n)	
>
>
>
> {	
>
>
>
> if (!n)	
>
>
>
> return 0;	
>
>
>
>
> 	
>
>
>
> if (n > bc->bits_left) {	
>
>
>
> refill_32(bc);	
>
>
>
> if (bc->bits_left < 32)	
>
>
>
> bc->bits_left = n;	
>
>
>
> }	
>
>
>
>
> 	
>
>
>
> return get_val(bc, n);	
>
>
>
> }	
>
>
>
>
> 	
>
>
>
> /* Return n bits from the buffer as a signed integer.	
>
>
>
> * n has to be in the 0-32 range. */	
>
>
>
> static inline int32_t bitstream_read_signed(BitstreamContext *bc, unsigned
> n)	
>
>
>
> {	
>
>
>
> return sign_extend(bitstream_read(bc, n), n);	
>
>
>
> }	
>
>
>
>
> 	
>
>
>
> static inline unsigned show_val(const BitstreamContext *bc, unsigned n)	
>
>
>
> {	
>
>
>
> #ifdef BITSTREAM_READER_LE	
>
>
>
> return bc->bits & ((UINT64_C(1) << n) - 1);	
>
>
>
> #else	
>
>
>
> return bc->bits >> (64 - n);	
>
>
>
> #endif	
>
>
>
> }	
>
>
>
>
> 	
>
>
>
> /* Return n bits from the buffer, but do not change the buffer state.	
>
>
>
> * n has to be in the 0-32 range. */	
>
>
>
> static inline unsigned bitstream_peek(BitstreamContext *bc, unsigned n)	
>
>
>
> {	
>
>
>
> if (n > bc->bits_left)	
>
>
>
> refill_32(bc);	
>
>
>
>
> 	
>
>
>
> return show_val(bc, n);	
>
>
>
> }	
>
>
>
>
> 	
>
>
>
> /* Return n bits from the buffer as a signed integer, but do not change the	
>
>
>
> * buffer state. n has to be in the 0-32 range. */	
>
>
>
> static inline int bitstream_peek_signed(BitstreamContext *bc, unsigned n)	
>
>
>
> {	
>
>
>
> return sign_extend(bitstream_peek(bc, n), n);	
>
>
>
> }	
>
>
>
>
> 	
>
>
>
> static inline void skip_remaining(BitstreamContext *bc, unsigned n)	
>
>
>
> {	
>
>
>
> #ifdef BITSTREAM_READER_LE	
>
>
>
> bc->bits >>= n;	
>
>
>
> #else	
>
>
>
> bc->bits <<= n;	
>
>
>
> #endif	
>
>
>
> bc->bits_left -= n;	
>
>
>
> }	
>
>
>
>
> 	
>
>
>
> /* Skip n bits in the buffer. */	
>
>
>
> static inline void bitstream_skip(BitstreamContext *bc, unsigned n)	
>
>
>
> {	
>
>
>
> if (n < bc->bits_left)	
>
>
>
> skip_remaining(bc, n);	
>
>
>
> else {	
>
>
>
> n -= bc->bits_left;	
>
>
>
> bc->bits = 0;	
>
>
>
> bc->bits_left = 0;	
>
>
>
>
> 	
>
>
>
> if (n >= 64) {	
>
>
>
> unsigned skip = n / 8;	
>
>
>
>
> 	
>
>
>
> n -= skip * 8;	
>
>
>
> bc->ptr += skip;	
>
>
>
> }	
>
>
>
> refill_64(bc);	
>
>
>
> if (n)	
>
>
>
> skip_remaining(bc, n);	
>
>
>
> }	
>
>
>
> }	
>
>
>
>
> 	
>
>
>
> /* Seek to the given bit position. */	
>
>
>
> static inline void bitstream_seek(BitstreamContext *bc, unsigned pos)	
>
>
>
> {	
>
>
>
> bc->ptr = bc->buffer;	
>
>
>
> bc->bits = 0;	
>
>
>
> bc->bits_left = 0;	
>
>
>
>
> 	
>
>
>
> bitstream_skip(bc, pos);	
>
>
>
> }	
>
>
>
>
> 	
>
>
>
> /* Skip bits to a byte boundary. */	
>
>
>
> static inline const uint8_t *bitstream_align(BitstreamContext *bc)	
>
>
>
> {	
>
>
>
> unsigned n = -bitstream_tell(bc) & 7;	
>
>
>
> if (n)	
>
>
>
> bitstream_skip(bc, n);	
>
>
>
> return bc->buffer + (bitstream_tell(bc) >> 3);	
>
>
>
> }	
>
>
>
>
> 	
>
>
>
> /* Read MPEG-1 dc-style VLC (sign bit + mantissa with no MSB).	
>
>
>
> * If MSB not set it is negative. */	
>
>
>
> static inline int bitstream_read_xbits(BitstreamContext *bc, unsigned
> length)	
>
>
>
> {	
>
>
>
> int32_t cache = bitstream_peek(bc, 32);	
>
>
>
> int sign = ~cache >> 31;	
>
>
>
> skip_remaining(bc, length);	
>
>
>
>
> 	
>
>
>
> return ((((uint32_t)(sign ^ cache)) >> (32 - length)) ^ sign) - sign;	
>
>
>
> }	
>
>
>
>
> 	
>
>
>
> /* Return decoded truncated unary code for the values 0, 1, 2. */	
>
>
>
> static inline int bitstream_decode012(BitstreamContext *bc)	
>
>
>
> {	
>
>
>
> if (!bitstream_read_bit(bc))	
>
>
>
> return 0;	
>
>
>
> else	
>
>
>
> return bitstream_read_bit(bc) + 1;	
>
>
>
> }	
>
>
>
>
> 	
>
>
>
> /* Return decoded truncated unary code for the values 2, 1, 0. */	
>
>
>
> static inline int bitstream_decode210(BitstreamContext *bc)	
>
>
>
> {	
>
>
>
> if (bitstream_read_bit(bc))	
>
>
>
> return 0;	
>
>
>
> else	
>
>
>
> return 2 - bitstream_read_bit(bc);	
>
>
>
> }	
>
>
>
>
> 	
>
>
>
> /* Read sign bit and flip the sign of the provided value accordingly. */	
>
>
>
> static inline int bitstream_apply_sign(BitstreamContext *bc, int val)	
>
>
>
> {	
>
>
>
> int sign = bitstream_read_signed(bc, 1);	
>
>
>
> return (val ^ sign) - sign;	
>
>
>
> }	
>
>
>
>
> 	
>
>
>
> /* Unwind the cache so a refill_32 can fill it again. */	
>
>
>
> static inline void bitstream_unwind(BitstreamContext *bc)	
>
>
>
> {	
>
>
>
> int unwind = 4;	
>
>
>
> int unwind_bits = unwind * 8;	
>
>
>
>
> 	
>
>
>
> if (bc->bits_left < unwind_bits)	
>
>
>
> return;	
>
>
>
>
> 	
>
>
>
> bc->bits >>= unwind_bits;	
>
>
>
> bc->bits <<= unwind_bits;	
>
>
>
> bc->bits_left -= unwind_bits;	
>
>
>
> bc->ptr -= unwind;	
>
>
>
> }	
>
>
>
>
> 	
>
>
>
> /* Unget up to 32 bits. */	
>
>
>
> static inline void bitstream_unget(BitstreamContext *bc, uint64_t value,	
>
>
>
> size_t amount)	
>
>
>
> {	
>
>
>
> size_t cache_size = sizeof(bc->bits) * 8;	
>
>
>
>
> 	
>
>
>
> if (bc->bits_left + amount > cache_size)	
>
>
>
> bitstream_unwind(bc);	
>
>
>
>
> 	
>
>
>
> bc->bits = (bc->bits >> amount) | (value << (cache_size - amount));	
>
>
>
> bc->bits_left += amount;	
>
>
>
> }	
>
>
>
>
> 	
>
>
>
>
>
>
>
>
>
> #endif /* AVCODEC_BITSTREAM_H */	
>
>
>
>
>
>
>
>
>
> Is such an idea interesting?
> Any suggestions or the improvements are welcome.

It would need to do change across all the codebase, which is IMHO pointless.
It may significantly negatively impact performance for some codecs.

Your bitstream reader is already in tree, just need to enable
CACHED_BITSTREAM_READER.
And it is already enabled for few codecs in case it gives significant
positive performance impact.


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