[FFmpeg-devel] [PATCH 1/2] libavcodec/zmbvenc: block scoring improvements/bug fixes
Michael Niedermayer
michael at niedermayer.cc
Thu Feb 21 21:28:11 EET 2019
On Thu, Feb 21, 2019 at 11:19:08AM +0100, Tomas Härdin wrote:
> ons 2019-02-20 klockan 22:12 +0100 skrev Michael Niedermayer:
> > On Sat, Feb 09, 2019 at 01:10:20PM +0000, Matthew Fearnley wrote:
> > > - Improve block choices by counting 0-bytes in the entropy score
> > > - Make histogram use uint16_t type, to allow byte counts from 16*16
> > > (current block size) up to 255*255 (maximum allowed 8bpp block size)
> > > - Make sure score table is big enough for a full block's worth of bytes
> > > - Calculate *xored without using code in inner loop
> >
> > This should have been split into multiple changes
>
> Alas
>
> > compression seems to become slightly worse from this change
> >
> > ./ffmpeg -i matrixbench_mpeg2.mpg -vframes 30 -vcodec zmbv -an -y test-old.avi
> > ./ffmpeg -i matrixbench_mpeg2.mpg -vframes 30 -vcodec zmbv -an -y test-new.avi
> >
> > -rw-r----- 1 michael michael 1175466 Feb 20 22:06 test-new.avi
> > -rw-r----- 1 michael michael 1174832 Feb 20 22:07 test-old.avi
>
> A whopping 0.05% change,
no its just a tiny difference but i think it still would make sense to
understand it.
Generally a patch doing 4 improvments would be expected to improve things.
This was not a hand picked case. I mean its not as if I saw 10 cases
improving things and i picked the 11th. i looked at one case and that was
worse
Also either way the patch should have been split, dont you agree ?
it also would make it much easier to within seconds identify which
change actually caused the 0.05% difference. (maybe avoiding this
discussion as it maybe would be obvious from that if this is a
ommision in the commit message a bug a rare outlier ...)
> with an MPEG source rather than the intended
> PAL8..
The input to the encoder is always PAL8. so i assume you mean
"old computer game material" vs. "realistic video".
>
> The flip side here is that we can now use larger block sizes and higher
> me_range without crashing the encoder. We can add a slower mode that
> tests a few different block sizes to see which one results in the
> smallest output.
>
> /Tomas
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--
Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB
Complexity theory is the science of finding the exact solution to an
approximation. Benchmarking OTOH is finding an approximation of the exact
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