[FFmpeg-devel] [PATCH] tools: add a fuzzer tool for bitstream filters
Andriy Gelman
andriy.gelman at gmail.com
Tue Dec 3 21:31:08 EET 2019
On Mon, 02. Dec 13:15, James Almer wrote:
> Signed-off-by: James Almer <jamrial at gmail.com>
> ---
> Untested.
>
> The BSF can be set the same way a decoder can in target_dec_fuzzer. The
> codec_id will be randomly chosen from the supported list, if any.
>
> tools/Makefile | 3 +
> tools/target_bsf_fuzzer.c | 166 ++++++++++++++++++++++++++++++++++++++
> 2 files changed, 169 insertions(+)
> create mode 100644 tools/target_bsf_fuzzer.c
>
> diff --git a/tools/Makefile b/tools/Makefile
> index 370ee35416..001093105b 100644
> --- a/tools/Makefile
> +++ b/tools/Makefile
> @@ -5,6 +5,9 @@ TOOLS-$(CONFIG_ZLIB) += cws2fws
> tools/target_dec_%_fuzzer.o: tools/target_dec_fuzzer.c
> $(COMPILE_C) -DFFMPEG_DECODER=$*
>
> +tools/target_bsf_%_fuzzer.o: tools/target_bsf_fuzzer.c
> + $(COMPILE_C) -DFFMPEG_BSF=$*
> +
> tools/target_dem_fuzzer.o: tools/target_dem_fuzzer.c
> $(COMPILE_C)
>
> diff --git a/tools/target_bsf_fuzzer.c b/tools/target_bsf_fuzzer.c
> new file mode 100644
> index 0000000000..6849aaed0d
> --- /dev/null
> +++ b/tools/target_bsf_fuzzer.c
> @@ -0,0 +1,166 @@
> +/*
> + * This file is part of FFmpeg.
> + *
> + * FFmpeg is free software; you can redistribute it and/or
> + * modify it under the terms of the GNU Lesser General Public
> + * License as published by the Free Software Foundation; either
> + * version 2.1 of the License, or (at your option) any later version.
> + *
> + * FFmpeg is distributed in the hope that it will be useful,
> + * but WITHOUT ANY WARRANTY; without even the implied warranty of
> + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
> + * Lesser General Public License for more details.
> + *
> + * You should have received a copy of the GNU Lesser General Public
> + * License along with FFmpeg; if not, write to the Free Software
> + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
> + */
> +
> +#include "config.h"
> +#include "libavutil/imgutils.h"
> +
> +#include "libavcodec/avcodec.h"
> +#include "libavcodec/bsf.h"
> +#include "libavcodec/bytestream.h"
> +#include "libavcodec/internal.h"
> +
> +int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size);
> +
> +static void error(const char *err)
> +{
> + fprintf(stderr, "%s", err);
> + exit(1);
> +}
> +
> +static AVBitStreamFilter *f = NULL;
> +
> +static const uint64_t FUZZ_TAG = 0x4741542D5A5A5546ULL;
> +
> +int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
> + const uint64_t fuzz_tag = FUZZ_TAG;
> + const uint8_t *last = data;
> + const uint8_t *end = data + size;
> + AVBSFContext *bsf = NULL;
> + AVPacket in, out;
> + uint64_t keyframes = 0;
> + int res;
> +
> + if (!f) {
> +#ifdef FFMPEG_BSF
> +#define BSF_SYMBOL0(BSF) ff_##BSF##_bsf
> +#define BSF_SYMBOL(BSF) BSF_SYMBOL0(BSF)
> + extern AVBitStreamFilter BSF_SYMBOL(FFMPEG_BSF);
> + f = &BSF_SYMBOL(FFMPEG_BSF);
> +#else
> + extern AVBitStreamFilter ff_null_bsf;
> + f = &ff_null_bsf;
> +#endif
> + av_log_set_level(AV_LOG_PANIC);
> + }
> +
> + res = av_bsf_alloc(f, &bsf);
> + if (res < 0)
> + error("Failed memory allocation");
> +
> + if (size > 1024) {
> + GetByteContext gbc;
> + int extradata_size;
> + size -= 1024;
> + bytestream2_init(&gbc, data + size, 1024);
> + bsf->par_in->width = bytestream2_get_le32(&gbc);
> + bsf->par_in->height = bytestream2_get_le32(&gbc);
> + bsf->par_in->bit_rate = bytestream2_get_le64(&gbc);
> + bsf->par_in->bits_per_coded_sample = bytestream2_get_le32(&gbc);
> +
> + if (f->codec_ids) {
> + int i, j, idx = bytestream2_get_byte(&gbc);
Can you just read a bigger number instead of checking ++j == 8 below?
Maybe bytestream2_get_be24()?
> + int id = AV_CODEC_ID_NONE;
> + for (i = 0, j = 0; f->codec_ids[i] != AV_CODEC_ID_NONE; i++) {
> + // Iterate through all supported codec ids and get a random one
> + if (idx & (1 << j)) {
> + // There's at least one bsf that reports supporting more than eight codecs
> + if (++j == 8) {
> + idx = bytestream2_get_byte(&gbc);
> + j = 0;
> + }
> + continue;
> + }
> + id = f->codec_ids[i];
> + break;
> + }
The selection of the codecs doesn't seem uniform.
The probability of each codec is more like (1/2)^n, where n is codec index. I'm
not sure if the fuzzer will eventually learn this.
It may be better to use: id = idx % num_supported_codecs. But of course
num_supported_codecs would have to be evaluated first.
> + // Force using a codec if all were skipped
> + if (id == AV_CODEC_ID_NONE)
> + id = f->codec_ids[0];
> + bsf->par_in->codec_id = id;
> + bsf->par_in->codec_tag = bytestream2_get_le32(&gbc);
> + }
> +
> + extradata_size = bytestream2_get_le32(&gbc);
> +
> + bsf->par_in->sample_rate = bytestream2_get_le32(&gbc);
> + bsf->par_in->channels = (unsigned)bytestream2_get_le32(&gbc) % FF_SANE_NB_CHANNELS;
> + bsf->par_in->block_align = bytestream2_get_le32(&gbc);
> + keyframes = bytestream2_get_le64(&gbc);
> +
> + if (extradata_size < size) {
> + bsf->par_in->extradata = av_mallocz(extradata_size + AV_INPUT_BUFFER_PADDING_SIZE);
> + if (bsf->par_in->extradata) {
> + bsf->par_in->extradata_size = extradata_size;
> + size -= bsf->par_in->extradata_size;
> + memcpy(bsf->par_in->extradata, data + size, bsf->par_in->extradata_size);
> + }
> + }
> + if (av_image_check_size(bsf->par_in->width, bsf->par_in->height, 0, bsf))
> + bsf->par_in->width = bsf->par_in->height = 0;
> + }
> +
> + res = av_bsf_init(bsf);
> + if (res < 0) {
> + av_bsf_free(&bsf);
> + return 0; // Failure of av_bsf_init() does not imply that a issue was found
> + }
> +
> + av_init_packet(&in);
> + av_init_packet(&out);
I think you also need to add:
out.data = NULL;
out.size = 0;
Otherwise a random packet size is used in av_bsf_receive_packet().
> + while (data < end) {
> + // Search for the TAG
> + while (data + sizeof(fuzz_tag) < end) {
> + if (data[0] == (fuzz_tag & 0xFF) && AV_RN64(data) == fuzz_tag)
> + break;
> + data++;
> + }
Is the idea here to add "FUZZ_TAG" via the -dict option when running the
fuzzer?
> + if (data + sizeof(fuzz_tag) > end)
> + data = end;
> +
> + res = av_new_packet(&in, data - last);
> + if (res < 0)
> + error("Failed memory allocation");
> + memcpy(in.data, last, data - last);
> + in.flags = (keyframes & 1) * AV_PKT_FLAG_DISCARD + (!!(keyframes & 2)) * AV_PKT_FLAG_KEY;
> + keyframes = (keyframes >> 2) + (keyframes<<62);
> + data += sizeof(fuzz_tag);
> + last = data;
> +
> + while (in.size) {
> + res = av_bsf_send_packet(bsf, &in);
> + if (res < 0 && res != AVERROR(EAGAIN))
> + break;
> + res = av_bsf_receive_packet(bsf, &out);
> + if (res < 0)
> + break;
> + av_packet_unref(&out);
> + }
> + av_packet_unref(&in);
> + }
> +
> + res = av_bsf_send_packet(bsf, NULL);
> + while (!res) {
> + res = av_bsf_receive_packet(bsf, &out);
> + if (res < 0)
> + break;
> + av_packet_unref(&out);
> + }
> +
> + av_bsf_free(&bsf);
> + return 0;
> +}
--
Andriy
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