[FFmpeg-devel] [PATCH v12 03/14] lavc/tiff: Convert DNGs to sRGB color space
Paul B Mahol
onemda at gmail.com
Sat Aug 10 16:06:05 EEST 2019
On Sat, Aug 10, 2019 at 2:42 PM Michael Niedermayer <michael at niedermayer.cc>
wrote:
> On Fri, Aug 09, 2019 at 07:29:48PM +0300, Nick Renieris wrote:
> > From: Nick Renieris <velocityra at gmail.com>
> >
> > Signed-off-by: Nick Renieris <velocityra at gmail.com>
> > ---
> > libavcodec/tiff.c | 34 +++++++++++++++++++++++-----------
> > 1 file changed, 23 insertions(+), 11 deletions(-)
> >
> > diff --git a/libavcodec/tiff.c b/libavcodec/tiff.c
> > index d5673abb19..a118c37c41 100644
> > --- a/libavcodec/tiff.c
> > +++ b/libavcodec/tiff.c
> > @@ -731,14 +731,23 @@ static int tiff_unpack_strip(TiffContext *s,
> AVFrame *p, uint8_t *dst, int strid
> > return 0;
> > }
> >
> > +static float av_always_inline linear_to_srgb(float value) {
> > + if (value <= 0.0031308)
> > + return value * 12.92;
> > + else
> > + return pow(value * 1.055, 1.0 / 2.4) - 0.055;
> > +}
> > +
> > /**
> > - * Map stored raw sensor values into linear reference values.
> > - * See: DNG Specification - Chapter 5
> > + * Map stored raw sensor values into linear reference values (see: DNG
> Specification - Chapter 5)
> > + * Then convert to sRGB color space.
> > */
> > -static uint16_t av_always_inline dng_raw_to_linear16(uint16_t value,
> > - const uint16_t *lut,
> > - uint16_t
> black_level,
> > - float scale_factor)
> {
> > +static uint16_t av_always_inline dng_process_color16(uint16_t value,
> > + const uint16_t
> *lut,
> > + uint16_t
> black_level,
> > + float
> scale_factor) {
> > + float value_norm;
> > +
> > // Lookup table lookup
> > if (lut)
> > value = lut[value];
> > @@ -747,16 +756,19 @@ static uint16_t av_always_inline
> dng_raw_to_linear16(uint16_t value,
> > value = av_clip_uint16_c((unsigned)value - black_level);
> >
> > // Color scaling
> > - value = av_clip_uint16_c((unsigned)(((float)value * scale_factor) *
> 0xFFFF));
> > + value_norm = (float)value * scale_factor;
> > +
> > + // Color space conversion (sRGB)
> > + value = av_clip_uint16_c((uint16_t)(linear_to_srgb(value_norm) *
> 0xFFFF));
> >
> > return value;
> > }
>
> Why do you put all this color space convertion code into the decoders ?
>
>
It is part of DNG specification. Do you want to not follow DNG
specification?
> Colorspace and pixel format convertion is generally done outside decoders.
>
> Thanks
>
>
> [...]
> --
> Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB
>
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