[FFmpeg-devel] [PATCH 1/3] avfilter/vf_framerate: factorize SAD functions which compute SAD for a whole frame
Marton Balint
cus at passwd.hu
Sun Nov 11 21:36:00 EET 2018
On Sat, 10 Nov 2018, Marton Balint wrote:
>
> On Sun, 4 Nov 2018, Marton Balint wrote:
>
>>
>> On Sun, 4 Nov 2018, James Almer wrote:
>>
>>> On 11/4/2018 9:06 AM, Marton Balint wrote:
>>>> Also add SIMD which works on lines because it is faster then calculating
>> it on
>>>> 8x8 blocks using pixelutils.
>>>>
>>>> Signed-off-by: Marton Balint <cus at passwd.hu>
>>>> ---
>>>> configure | 3 +-
>>>> libavfilter/Makefile | 1 +
>>>> libavfilter/framerate.h | 4 +--
>>>> libavfilter/scene_sad.c | 72
>> ++++++++++++++++++++++++++++++++++++++
>>>> libavfilter/scene_sad.h | 44 ++++++++++++++++++++++++
>>>> libavfilter/vf_framerate.c | 61 ++++-----------------------------
>>>> libavfilter/x86/Makefile | 4 +++
>>>> libavfilter/x86/scene_sad.asm | 74
>> ++++++++++++++++++++++++++++++++++++++++
>>>> libavfilter/x86/scene_sad_init.c | 52 ++++++++++++++++++++++++++++
>>>> 9 files changed, 257 insertions(+), 58 deletions(-)
>>>> create mode 100644 libavfilter/scene_sad.c
>>>> create mode 100644 libavfilter/scene_sad.h
>>>> create mode 100644 libavfilter/x86/scene_sad.asm
>>>> create mode 100644 libavfilter/x86/scene_sad_init.c
>>>>
>>>> diff --git a/configure b/configure
>>>> index 2606b885b0..f5bec9fd62 100755
>>>> --- a/configure
>>>> +++ b/configure
>>>> @@ -2335,6 +2335,7 @@ CONFIG_EXTRA="
>>>> rtpdec
>>>> rtpenc_chain
>>>> rv34dsp
>>>> + scene_sad
>>>> sinewin
>>>> snappy
>>>> srtp
>>>> @@ -3395,7 +3396,7 @@ find_rect_filter_deps="avcodec avformat gpl"
>>>> firequalizer_filter_deps="avcodec"
>>>> firequalizer_filter_select="rdft"
>>>> flite_filter_deps="libflite"
>>>> -framerate_filter_select="pixelutils"
>>>> +framerate_filter_select="scene_sad"
>>>> frei0r_filter_deps="frei0r libdl"
>>>> frei0r_src_filter_deps="frei0r libdl"
>>>> fspp_filter_deps="gpl"
>>>> diff --git a/libavfilter/Makefile b/libavfilter/Makefile
>>>> index 51e48efc2e..390c2b7997 100644
>>>> --- a/libavfilter/Makefile
>>>> +++ b/libavfilter/Makefile
>>>> @@ -28,6 +28,7 @@ OBJS-$(HAVE_THREADS) +=
>> pthread.o
>>>> OBJS-$(CONFIG_QSVVPP) += qsvvpp.o
>>>> DNN-OBJS-$(CONFIG_LIBTENSORFLOW) += dnn_backend_tf.o
>>>> OBJS-$(CONFIG_DNN) += dnn_interface.o
>> dnn_backend_native.o $(DNN-OBJS-yes)
>>>> +OBJS-$(CONFIG_SCENE_SAD) += scene_sad.o
>>>>
>>>> # audio filters
>>>> OBJS-$(CONFIG_ABENCH_FILTER) += f_bench.o
>>>
>>> Can't you expand pixeutils instead? Adding a new set of functions that
>>> work on lines rather than blocks.
>>
>> That is kind of intentional, because it is only used by libavfilter, so I
>> did not want to bloat libavutil with it. Also if I put it into libavutil
>> then the interfaces have to be public. I tried to avoid that because for a
>> generic scene SAD function bitdepth is not enough, you need endianness,
>> float/int color support, etc. Public API should be finalized when
>> something actually uses it IMHO.
>
> I plan to push this soon.
Pushed.
Regards,
Marton
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