[FFmpeg-devel] [PATCH 1/3] avfilter/vf_framerate: factorize SAD functions which compute SAD for a whole frame
James Almer
jamrial at gmail.com
Sun Nov 4 15:28:09 EET 2018
On 11/4/2018 9:06 AM, Marton Balint wrote:
> Also add SIMD which works on lines because it is faster then calculating it on
> 8x8 blocks using pixelutils.
>
> Signed-off-by: Marton Balint <cus at passwd.hu>
> ---
> configure | 3 +-
> libavfilter/Makefile | 1 +
> libavfilter/framerate.h | 4 +--
> libavfilter/scene_sad.c | 72 ++++++++++++++++++++++++++++++++++++++
> libavfilter/scene_sad.h | 44 ++++++++++++++++++++++++
> libavfilter/vf_framerate.c | 61 ++++-----------------------------
> libavfilter/x86/Makefile | 4 +++
> libavfilter/x86/scene_sad.asm | 74 ++++++++++++++++++++++++++++++++++++++++
> libavfilter/x86/scene_sad_init.c | 52 ++++++++++++++++++++++++++++
> 9 files changed, 257 insertions(+), 58 deletions(-)
> create mode 100644 libavfilter/scene_sad.c
> create mode 100644 libavfilter/scene_sad.h
> create mode 100644 libavfilter/x86/scene_sad.asm
> create mode 100644 libavfilter/x86/scene_sad_init.c
>
> diff --git a/configure b/configure
> index 2606b885b0..f5bec9fd62 100755
> --- a/configure
> +++ b/configure
> @@ -2335,6 +2335,7 @@ CONFIG_EXTRA="
> rtpdec
> rtpenc_chain
> rv34dsp
> + scene_sad
> sinewin
> snappy
> srtp
> @@ -3395,7 +3396,7 @@ find_rect_filter_deps="avcodec avformat gpl"
> firequalizer_filter_deps="avcodec"
> firequalizer_filter_select="rdft"
> flite_filter_deps="libflite"
> -framerate_filter_select="pixelutils"
> +framerate_filter_select="scene_sad"
> frei0r_filter_deps="frei0r libdl"
> frei0r_src_filter_deps="frei0r libdl"
> fspp_filter_deps="gpl"
> diff --git a/libavfilter/Makefile b/libavfilter/Makefile
> index 51e48efc2e..390c2b7997 100644
> --- a/libavfilter/Makefile
> +++ b/libavfilter/Makefile
> @@ -28,6 +28,7 @@ OBJS-$(HAVE_THREADS) += pthread.o
> OBJS-$(CONFIG_QSVVPP) += qsvvpp.o
> DNN-OBJS-$(CONFIG_LIBTENSORFLOW) += dnn_backend_tf.o
> OBJS-$(CONFIG_DNN) += dnn_interface.o dnn_backend_native.o $(DNN-OBJS-yes)
> +OBJS-$(CONFIG_SCENE_SAD) += scene_sad.o
>
> # audio filters
> OBJS-$(CONFIG_ABENCH_FILTER) += f_bench.o
Can't you expand pixeutils instead? Adding a new set of functions that
work on lines rather than blocks.
More information about the ffmpeg-devel
mailing list