[FFmpeg-devel] Deprecation of visual output devices

Josh de Kock josh at itanimul.li
Wed Sep 27 18:21:54 EEST 2017


On 27/09/2017 16:17, Carl Eugen Hoyos wrote:
> 2017-09-27 17:15 GMT+02:00 wm4 <nfxjfg at googlemail.com>:
>> On Wed, 27 Sep 2017 17:08:06 +0200
>> Carl Eugen Hoyos <ceffmpeg at gmail.com> wrote:
>>
>>> 2017-09-27 15:18 GMT+02:00 Josh de Kock <josh at itanimul.li>:
>>>
>>>> There is no point of having these output devices as all the
>>>> functionality is contained in the 'ffplay' tool.
>>>
>>> I use at least sdl and opengl regularly for tests that cannot
>>> be done with ffplay.
>>
>> How does it make sense to use those for testing
> 
> FFplay only supports a limited set of pix_fmts,
> contrary to those devices.
> 

So if there is pix_fmt parity then I can remove OpenGL, and SDL2? This
should be simple enough.

>> when the rendering isn't particularly correct in the first place?
> 
> I had not known this / this has not hit me so far.
> How can I reproduce?
> 
> Carl Eugen

-- 
Josh


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